Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Riften Main Gate
Point of Interest
Details
Coordinates | (3024, 3205) |
Description
The main entrance to Riften looms at the end of the southern road, flanked by towering wooden walls and watched closely by wary guards. Built over dark stone and weathered timber, the gate serves as the city's primary checkpoint, where all who enter are questioned and taxed. Beyond its threshold lies the bustling heart of the city—the market square, winding canals, and the shadows cast by the Thieves Guild below. With the scent of lakewater in the air and corruption behind every corner, the gate marks the threshold between the wilds of the Rift and Riften’s tangled depths.