Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Windhelm Docks
Point of Interest
Details
Coordinates | (2443, 5395) |
Description
Stretching along the frigid waters of the White River, Windhelm’s docks are a vital artery for trade and transport in Skyrim’s eastern hold. Thick with the scent of fish, salt, and woodsmoke, the docks bustle with longshoremen, sailors, and traders hauling goods between creaking ships and frozen warehouses. Icy fog often drifts over the water, and the sound of hammering, shouting, and gulls echoes through the air. Flanked by merchant offices and the Argonian Assemblage, the docks serve as both a lifeline for the city’s economy and a haven for those hardened by wind, water, and toil.