Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Winterhold Longhouse
Point of Interest
Details
Coordinates | (1886, 6920) |
Description
Set near the edge of the cliffside overlooking the Sea of Ghosts, the Winterhold Longhouse serves as the seat of local governance and the residence of the Jarl. Though smaller than the grand halls of other holds, the longhouse reflects the resilience of a town struggling to survive amid harsh winds and faded glory. Inside, sparse furnishings, old banners, and a central hearth offer warmth and authority in equal measure. Here, decisions are made for a people weathered by isolation, magic, and loss—where dignity endures even as the walls of Winterhold continue to crumble.