Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 576 times |
Cloned | 109 times |
Created | 143 days ago |
Last Updated | Yesterday |
Visibility | Public |
Solitude Gate
Point of Interest
Details
Coordinates | (-1081, 6811) |
Description
The grand gate of Solitude marks the entrance to Skyrim’s capital, rising from the stone bridge that spans the Karth River below. Flanked by towering walls and guarded day and night, the gate stands as a symbol of the city's strength and order. Travelers entering are met with the imposing archway carved from pale stone, adorned with Imperial banners that flutter in the coastal wind. The sounds of the city—market chatter, marching boots, distant horns—echo faintly beyond. More than a threshold, the Solitude Gate represents the crossing into one of Skyrim’s most powerful and politically charged strongholds.