Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Castle Dour
Point of Interest
Details
Coordinates | (-963, 6864) |
Description
Towering over the western edge of Solitude, Castle Dour is a massive stone fortress that serves as both the military headquarters of the Imperial Legion in Skyrim and the seat of governance for the hold of Haafingar. Its high battlements overlook the Sea of Ghosts, while within, cold halls echo with the footfalls of armored soldiers and the clatter of drills. War rooms filled with maps and strategy tables sit beside the throne of the Jarl, reflecting a balance of civic authority and martial command. Imposing, austere, and always watchful, Castle Dour is the unyielding heart of Solitude’s power.