Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Karthwasten Hall
Point of Interest
Details
Coordinates | (-2443, 5542) |
Description
Standing at the center of the small mining village of Karthwasten, Karthwasten Hall serves as both the home of the Breton landowner, Ainethach, and the seat of local authority. Built from sturdy timber and stone, the hall overlooks the surrounding silver mines and workers' homes. Inside, the furnishings are simple but well-kept, with maps, ledgers, and hearth-lit seating reflecting the dual role of residence and office. As disputes between miners and outside interests brew, the hall remains a focal point of leadership and tension—where decisions carry weight and tradition stands firm against outside pressure.