Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 372 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Markarth Stables
Point of Interest
Details
Coordinates | (-3088, 5095) |
Description
Located just outside the stone walls of Markarth, the city’s stables rest on the edge of the Reach’s rugged landscape, where craggy hills meet worn paths. Operated by a small team of seasoned hands, the stables offer sure-footed horses bred for mountain travel and the harsh terrain of western Skyrim. The scent of hay and wet stone lingers in the air, mingling with the distant sound of rushing water from the nearby river. Though dwarfed by the grandeur of the city’s Dwemer stonework, Markarth Stables remain a vital waypoint for traders, messengers, and adventurers setting out into the wild.