Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Cidhna Mine
Point of Interest
Details
Coordinates | (-3149, 5094) |
Description
Buried deep beneath Markarth, Cidhna Mine is a grim and heavily guarded prison where criminals and political enemies are sent to toil in the Reach’s richest silver vein. Known as the most secure prison in Skyrim, its entrance is sealed with thick iron gates and watched day and night by city guards. Inside, narrow tunnels stretch into darkness, echoing with the clang of pickaxes and the low murmurs of inmates working under harsh conditions. The air is heavy with dust and iron, the walls slick with moisture. In Markarth, a sentence to Cidhna Mine is spoken of as a life forgotten.