Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Markarth Hall of the Dead
Point of Interest
Details
Coordinates | (-3222, 5106) |
Description
Carved deep into the mountain beneath the city, the Markarth Hall of the Dead is a solemn and ancient crypt where the departed of the Reach are laid to rest. Overseen by Brother Verulus, the hall is dimly lit by flickering candles and lined with intricately carved stone tombs and urns, echoing with reverent silence. The scent of incense mingles with the cold air, and offerings rest quietly before shrines to Arkay. Winding passages lead deeper into the earth, guarded not just by stone, but by tradition. In this city of stone, even the dead are entombed in enduring silence.