Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Markarth Ruins
Point of Interest
Details
Coordinates | (-3183, 5093) |
Description
Winding beneath the city’s surface, the Markarth Ruins are a vast, crumbling labyrinth of ancient Dwemer passages and forgotten chambers. Originally part of the city’s foundation, these ruins stretch deep into the mountain, echoing with the faint hum of dormant machinery and the drip of unseen water. Dimly lit and partially collapsed, the halls are lined with rusted metal, cracked stone, and remnants of lost civilization. Strange sounds and flickers of motion haunt the corridors, and few who venture deep return unchanged. Beneath Markarth’s grandeur lies a city of echoes, where history sleeps in shadow and brass.