Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
War Quarters
Point of Interest
Details
Coordinates | (3034, 8139) |
Description
Tucked within the depths of Blackreach’s Silent City, the War Quarters is a grim and fortified Dwemer structure believed to have once housed soldiers and automaton guardians. Narrow stone corridors branch off from a central chamber lined with rusted weapon racks, decayed bunks, and dormant control panels. The scent of oil and metal lingers in the still air, while silent sentry constructs rest in alcoves carved into the walls. Designed for both habitation and rapid mobilization, the War Quarters now stands as a quiet tomb of preparation—its garrison long gone, yet its purpose etched into every brass-lined wall.