Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 1076 times |
Cloned | 163 times |
Created | 210 days ago |
Last Updated | 28 days ago |
Visibility | Public |

Description
Immediately after taking the Attack action with an unarmed strike, make two additional unarmed strikes as part of this move. Each strike deals 1d4 + DEX modifier bludgeoning damage. These extra strikes do not benefit from additional damage modifiers. At level 5, make three strikes; each deals 1d6 + DEX. At level 10, make four strikes; each deals 1d8 + DEX. At level 15, your unarmed strikes count as magical, and crits with this move cause the target to make a CON save (DC = 8 + Proficiency + DEX) or be staggered (disadvantage on attack rolls until end of its next turn).
Spell Details
Level | 1 |
Range | 5 |