Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 1076 times |
Cloned | 163 times |
Created | 210 days ago |
Last Updated | 28 days ago |
Visibility | Public |
Description
You unleash a concussive blast of pure force in a 30-foot cone. Every creature in the area must make a Strength saving throw. On a failed save, a creature takes 4d8 force damage, is blasted 20 feet back, and knocked prone. On a successful save, it takes half damage and is not moved or knocked prone. At Higher Levels, damage increases to 6d8 at level 11 and 8d8 at level 17. Additionally, at level 15+, you can choose objects or structures within the cone to be shattered or knocked over at GM discretion. Large or larger creatures have advantage on the save, and creatures anchored to the ground cannot be pushed.
Spell Details
Level | 9 |
Range | 60 |