Earth 691 world illustration - Superhero theme
Superhero

Earth 691

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ConstantBlur

Alternate earth where the governments of today’s world unified and began conducting experiments.


Author's Note: This Earth is inspired by our own, but had a pivotal point that changed the course of history. In this timeline, instead of the Cold War escalating into a tense arms race and eventual easing of hostility between the United States and the Soviet Union, the global powers decided to abandon their ideological differences and form a new world government in the 1960s. Faced with the threat of nuclear war and environmental degradation, the world's nations chose to cooperate for the "greater good." By the 1980s, this world government had solidified, and the first experiments on human and animal biology began under the guise of enhancing human potential, food production, or solving ecological crises. As a result, this Earth is fundamentally different from our own, where science, government control, and the quest for power are paramount. The experimentations on natural life have irreversibly altered the planet’s ecosystem and social structure, and this new world is a place of unrelenting conflict between mutants, normal humans, and nature itself. Around the 2000s, the rapid development of biotechnology, genetic engineering, and advanced medical science became the cornerstone of this new regime’s power. The NWO experimented with the very fabric of natural life to combat the rising problems of overpopulation, resource scarcity, and geopolitical instability. In the 2030s, with the genetic modification of both animals and humans going unchecked, unpredictable mutations began appearing. Some humans showed signs of emerging powers or extreme physical abilities. The social unrest began soon after. The year is 2046, and major cities are home to many types of people, creatures, and plant life. *More cities to be created soon*
Played5 times
Cloned0 times
Created
208 days ago
Last Updated
54 days ago
VisibilityPublic
Mutated Thorned Vine
CR 1Medium Plant
Mutated Thorned Vine
HP Range6 - 21 (Avg: 14)
AC12
XP200

Description

The Mutated Thorned Vine is a terrifying, sentient plant that has grown far beyond its natural limits due to bioengineering. The thorned vines tear into flesh, injecting a mild venom that can cause confusion or pain.

Details
SizeMedium
TypePlant
CR1
XP200
LanguagesUnderstands common, but does not speak
Defenses
Armor Class12
HP Range6 - 21 (Avg: 14)
Damage VulnerabilitiesFire
Damage ResistancesNone
Damage ImmunitiesPoison
Condition ImmunitiesGrappled, Restrained
Actions

Barbed Coil

The vines target one creature up to 30 ft. away. On a hit, the target takes 2d6 piercing damage and must make a Constitution saving throw against a DC 12 or be poisoned. On a successful save, the target takes half as much damage and is not poisoned.

Entangle

The vines target creatures up to 30 ft. away and attempts to restrain each creature within a 10 ft. x 10 ft. square. Each creature must succeed on a Strength saving throw against a DC 12 or be restrained until the end of the vine's next turn.

Vine Whips

Vines thrash about toward a target within 10 ft. When a target is hit they suffer 2d6 slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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