High Fantasy
The Old Gods lie dead, or slumbering even centuries past the Celestial War, will you replace them?
Author's Note: I will continue to update and flesh out the world, with hopefully mostly if not all original characters. Though i will likely make the Old Gods mostly the Forgotten Realms deities
Played | 22 times |
Cloned | 1 times |
Created | 33 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Sword of Wounding
weapon
Details
Type | Weapon |
Category | Martial Melee Weapons |
Rarity | Rare |
Weight | 3.00 lb. |
Cost | 0 Gold Pieces |
Description
Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.