
The Old Gods lie dead, or slumbering even centuries past the Celestial War, will you replace them?
Played | 41 times |
Cloned | 4 times |
Created | 137 days ago |
Last Updated | 92 days ago |
Visibility | Public |

Description
Primal Nature is a massively powerful spirit originating from the continent of Urgu, where it is worshipped as a god by the Native Sylvani. It embodies the fierce and untamed essence of the natural world, often seen as both your greatest ally and most fearsome adversary. While the Sylvani honor its role in the natural cycle, the Native Satyr refer to it as the Consumer of Civilization, perpetually wary of its wrath and the savage influence it can exert over the land and its inhabitants.
Size | Huge |
Type | Elemental |
CR | 15 |
XP | 20000 |
Languages | Sylvan, Primordial |
Armor Class | 18 |
HP Range | 250 - 300 (Avg: 275) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Entangle
Primal Nature causes the ground to erupt with grasping vines and roots in a 20-foot radius. Creatures in this area must succeed on a Strength saving throw or be restrained until the end of their next turn.
Natures Wrath
Primal Nature can unleash a torrent of natural energy, forcing all creatures within a 60-foot radius to make a Dexterity saving throw or take 6d10 bludgeoning damage and be knocked prone.
Verdant Growth
Primal Nature summons an area of dense foliage and plant life in a 30-foot radius that becomes difficult terrain. Allies regain 1d10 hit points at the start of their turn while within this area.