Tamaria world illustration - High Fantasy theme
High Fantasy

Tamaria

H
Haraldur

The Old Gods lie dead, or slumbering even centuries past the Celestial War, will you replace them?


Author's Note: I will continue to update and flesh out the world, with hopefully mostly if not all original characters. Though i will likely make the Old Gods mostly the Forgotten Realms deities
Played40 times
Cloned4 times
Created
127 days ago
Last Updated
82 days ago
VisibilityPublic
Vampire Spawn
CR 5Medium Undead
Vampire Spawn
HP Range44 - 121 (Avg: 83)
AC15
XP1800
Details
SizeMedium
TypeUndead
CR5
XP1800
Languagesthe languages it knew in life
Defenses
Armor Class15
HP Range44 - 121 (Avg: 83)
Damage VulnerabilitiesNone
Damage Resistances,
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage. Instead of dealing damage, the vampire can grapple the target (escape DC 13).

Multiattack

The vampire makes two attacks, only one of which can be a bite attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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