Tamaria world illustration - High Fantasy theme
High Fantasy

Tamaria

H
Haraldur

The Old Gods lie dead, or slumbering even centuries past the Celestial War, will you replace them?


Author's Note: I will continue to update and flesh out the world, with hopefully mostly if not all original characters. Though i will likely make the Old Gods mostly the Forgotten Realms deities
Played37 times
Cloned3 times
Created
83 days ago
Last Updated
38 days ago
VisibilityPublic
Command
Command
Enchantment
Details
Level1
Range60
Description

You speak a one-word command to a creature you can see within range. The target must succeed on a wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead, if it doesn't understand your language, or if your command is directly harmful to it. Some typical commands and their effects follow. You might issue a command other than one described here. If you do so, the DM determines how the target behaves. If the target can't follow your command, the spell ends **Approach.** The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you. **Drop** The target drops whatever it is holding and then ends its turn. **Flee.** The target spends its turn moving away from you by the fastest available means. **Grovel.** The target falls prone and then ends its turn. **Halt.** The target doesn't move and takes no actions. A flying creature stays aloft, provided that it is able to do so. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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