A remote peninsula densely covered in jungles, mountains, dinosaurs, diseases, and a death curse.
Played | 776 times |
Cloned | 28 times |
Created | 123 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Description
Su-monsters are cunning, wicked primates that inhabit forsaken wilderness areas and caves. Adult su-monsters can also project blasts of psionic energy that leave enemies stunned. Su-monsters communicate silently by using their prehensile tails to make gestures. They typically kill more than they can eat burying the leftovers and marking their location with the victim's possessions.
Size | Medium |
Type | Monstrosity |
CR | 1 |
XP | 200 |
Languages | None |
Armor Class | 12 |
HP Range | 10 - 45 (Avg: 28) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack. +4 to hit. Reach 5 feet. One target. On hit: 1d4+2 piercing damage.
Claws
Melee Weapon Attack. +4 to hit. Reach 5 feet. One target. On hit: 2d4+2 slashing damage or 4d4+2 slashing damage if the su-monster is hanging by its tail and all four of its limbs are free.
Multiattack
The su-monster makes two attacks, one with its Bite and one with its Claws.
Psychic Crush
The su-monster targets one creature it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw ot take 3d6 psychic damage and be stunned for 1 minute. The stunned creature can repeat the saving throw at the end of its turns, ending the effect on itself on a success.