world filled with skilled warriors mystical powers ancient techniques and epic battles for honor.
Played | 11 times |
Cloned | 0 times |
Created | 62 days ago |
Last Updated | 27 days ago |
Visibility | Public |
Size | Large |
Type | Monstrosity |
CR | 10 |
XP | 5900 |
Languages | Common, Goblin |
Armor Class | 18 |
HP Range | 250 - 250 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
10
dexterity
10
constitution
10
intelligence
10
wisdom
10
charisma
10
A towering goblin draped in golden armor, Army wields a jewel-encrusted scepter and wears a crown adorned with shimmering emeralds. His eyes glint with an insatiable greed, hinting at the depths of his avarice, making him an intimidating figure worthy of his title as Goblin King.
Call the Horde
Army summons 2d6 goblin minions within 10 ft. of him. They act on their own initiative and follow his commands.
Golden Hoard Shield
Army can sacrifice 50 of his HP to create a shimmering shield of gold. This shield grants him +3 AC and reflects 2d6 radiant damage to any creature that hits him with a melee attack.
Greed's Aura
All creatures within a 30 ft. radius must make a Wisdom Saving Throw (DC 16) at the start of their turn or become charmed by Army for 1 minute. Charmed creatures will prioritize protecting his treasure.
Multiattack
Army makes 2 attacks per turn with his Scepter and/or his Throwing Daggers.
Scepter of Greed
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Damage: 2d10+6 bludgeoning + 1d8 psychic.
Throwing Daggers
Ranged Weapon Attack: +9 to hit, range 20/60 ft., one target. Damage: 1d8+4 piercing + 1d8 poison.