world filled with skilled warriors mystical powers ancient techniques and epic battles for honor.
Played | 11 times |
Cloned | 0 times |
Created | 120 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
Nai, the regal yet ferocious Minotaur Queen, rules over her intricate labyrinth with unmatched strength and cunning. Standing over 10 feet tall, her striking black fur is streaked with silver, and her piercing golden eyes radiate her dominion. She wears elaborate armor adorned with maze-like patterns that seem to shift and change in her presence, enhancing her formidable aura. With a massive double-bladed axe engraved with ancient runes, she embodies the essence of the labyrinth itself, ready to unleash her wrath upon any intruder.
Size | Large |
Type | Fiend |
CR | 15 |
XP | 16000 |
Languages | Infernal, Abyssal |
Armor Class | 20 |
HP Range | 400 - 400 (Avg: 400) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Labyrinth Shift
Nai can alter the terrain of the labyrinth as a bonus action, causing walls or obstacles to rise or fall within a 60 ft. radius. Creatures in the affected area must make a Dexterity Saving Throw (DC 17) or take 4d8 bludgeoning damage and be knocked prone.
Maze Walker
Nai ignores difficult terrain and can teleport up to 60 ft. to a location she can see within her labyrinth.
Queen’s Domain (Aura)
Creatures within 30 ft. of Nai must make a Wisdom Saving Throw (DC 18) at the start of their turn or become disoriented for 1 round. Disoriented creatures have disadvantage on attack rolls and saving throws.