world filled with skilled warriors mystical powers ancient techniques and epic battles for honor.
Played | 11 times |
Cloned | 0 times |
Created | 62 days ago |
Last Updated | 27 days ago |
Visibility | Public |
Size | Large |
Type | Aberration |
CR | 15 |
XP | 13000 |
Languages | Understands Common and speaks Abyssal |
Armor Class | 18 |
HP Range | 350 - 350 (Avg: 350) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
10
dexterity
10
constitution
10
intelligence
10
wisdom
10
charisma
10
A hulking, skeletal body draped in tattered, rotting flesh, with twisted antlers protruding from a decayed skull. Its eyes glow with a haunting intensity, and its claws ooze an ominous frost, a deathly reminder of its insatiable appetite for flesh.
Aura of Despair
All creatures within 30 ft. of the Wendigo must make a Wisdom Saving Throw (DC 18) at the start of their turn or be frightened for 1 minute. A frightened creature can repeat the save at the end of its turn.
Bite
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Damage: 3d12+6 piercing + 2d8 necrotic.
Claw
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Damage: 2d10+6 slashing + 2d8 cold.
Multiattack
The Wendigo makes 3 attacks: 2 with its claws and 1 with its bite.
Predator’s Leap
The Wendigo can jump up to 40 ft. as part of its movement and make a claw attack
Unending Hunger
Whenever the Wendigo reduces a creature to 0 HP, it consumes part of their essence, regaining 30 HP and gaining +2 to its AC for 1 minute.