Athanor world illustration - Martial Arts theme
Martial Arts

Athanor

M
MrSpoon

world filled with skilled warriors mystical powers ancient techniques and epic battles for honor.

Played11 times
Cloned0 times
Created
120 days ago
Last Updated
Yesterday
VisibilityPublic
The Thing
CR 10Large Aberration
The Thing
HP Range150 - 200 (Avg: 175)
AC18
XP5900

Description

The Thing is a nightmarish aberration that thrives on chaos and fear, capable of morphing its form to exploit its prey's deepest phobias. It is said to emerge from the darkest corners of the multiverse, tethered to realms where sanity is a fragile notion. This creature's very existence warps reality around it, making the air crackle with a sense of unease and dread.

Details
SizeLarge
TypeAberration
CR10
XP5900
LanguagesTelepathy
Defenses
Armor Class18
HP Range150 - 200 (Avg: 175)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Reality Warp

The Thing distorts the fabric of reality around it. As an action, it can create a 20-foot radius distortion field that lasts for 1 minute, causing all movement to become difficult terrain and creating hazardous illusions.

Shapechanger

The Thing can transform its form to mimic any creature it has seen, gaining the abilities of that creature. While in this form, it retains its original statistics.

Terrifying Form

As an action, The Thing can induce fear in creatures within 30 feet. All creatures must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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