world filled with skilled warriors mystical powers ancient techniques and epic battles for honor.
Played | 11 times |
Cloned | 0 times |
Created | 120 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
Sans the Skeleton is a laid-back but fiercely determined skeleton with a quick wit and a penchant for puns. He resides in the underground world of monsters where he acts as a sentry, often appearing nonchalant but ready to spring into action when danger arises. Armed with his signature bone attack and an array of magical abilities, Sans is a formidable foe.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Common, Undercommon |
Armor Class | 15 |
HP Range | 70 - 90 (Avg: 80) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bone Attack
Sans hurls a bone at a target, dealing 2d6 piercing damage. The target must make a DC 14 Dexterity saving throw, taking half damage on a success.
Gaster Blaster
Sans summons a Gaster Blaster that fires a beam of energy. Each creature in a straight line that the blaster faces must make a DC 15 Dexterity saving throw, taking 4d8 necrotic damage on a failed save, or half as much on a success.
Prepare for Fight
Sans can enhance his next attack, adding +2 to the attack roll and damage. This action requires one turn to prepare.
Teleport
As a bonus action, Sans can teleport up to 30 feet to an unoccupied space he can see.