Aldollia is a world rich in lore, political intrigue, and mystery.
Played | 41 times |
Cloned | 0 times |
Created | 10 days ago |
Last Updated | Yesterday |
Visibility | Public |
Beckoning Call
The caster's voice booms out to all who hear, the enemies of the cater must make a wisdom saving throw (DC 15), if failed the targets become taunted and the caster becomes the target for all who failed.
The Truth Be Known
Calling upon their gods will. The caster calls upon a holy prayer to destroy their enemies. Targets must succeed in a dexterity saving throw (DC 20) or be blasted by the casters gods power.
Ego Exposure
The target must make a Wisdom saving throw (DC 10) or take 1 D4 of Psychic damage.
Frightening Appearance
The user conjures a minor illusion of themselves with skeletal features. Any enemies that are in a 10 feet radius, are forced to make a wisdom saving throw (DC 12). If they fail, they are frightened until they're next to turn.
Fiery Arrow
A bolt of pure flame is conjured and then hurled at a target creature or item. If the attack hits, then the lance explodes dealing fire damage to the intended target.
Weapn of Truth
White light emits from the user's weapon, causing your next attack roll to have advantage and adding an extra 1 D6 Of radiant damage.
Song of Fiery Laughter
The target is suddenly struck with a fit of uncontrollable laughter. The target must then make a Wisdom saving throw (DC 12) or become prone taking a D6 fire damage on top of being prone.