Eryndor is a mystical land where ancient magic and mortal ambition collide.
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Created | 49 days ago |
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Runebound Knight
Runebound Knights are warriors who have sworn oaths to protect ancient runes and relics of power. They wield enchanted weapons that are bound to their souls, each rune on their body granting them different powers. The power of the runes grants them immense strength, defense, and sometimes the ability to manipulate time and space itself.
Arcane Scholar
Arcane Scholars are highly learned individuals who delve deep into the mysteries of magic and the cosmos. These wizards are dedicated to study, uncovering secrets about magic, and mastering spells that are often older than the world itself. Their powers stem from their knowledge of the arcane and their ability to manipulate magical forces. Arcane Scholars are often found in vast libraries or enchanted towers, where they spend centuries collecting and interpreting ancient texts.
Celestial Cleric
Celestial Clerics serve the gods of Itharion, wielding divine magic to heal, protect, and smite foes. They are chosen by the gods to carry out their will on the material plane, often taking on quests to rid the world of corruption or to aid in the protection of sacred places. Celestial Clerics are devoted, wise, and unyielding in their faith.
God
God's are divine conduit of celestial power, embodying the essence of creation, protection, and transformation. This class is centered around the worship and reverence of a higher power, granting them unique abilities to channel divine magic and influence the world around them. The Goddess wields divine spells that can heal allies, smite foes, and manipulate the very fabric of reality. They can summon celestial beings, create sacred grounds, and invoke powerful blessings.
Chronomancer
Chronomancers are masters of time magic, able to alter the flow of time in both subtle and drastic ways. They can slow down time, glimpse the past, or fast-forward into the future. Chronomancers often face the moral dilemma of using time manipulation to change fate, and their abilities can have far-reaching consequences for both the individual and the world.
Feyblade
Feyblades are warriors imbued with the magic of the Feywild, capable of blending elegant combat with enchanting magic. Their weapons are often crafted from the materials of the fey realm, and their fighting styles are as fluid as they are deadly. Feyblades can tap into the wild magic of the Feywild to enhance their abilities, confuse enemies, and move with extraordinary speed.
Shadowstrider
Shadowstriders are elusive individuals who walk in the shadows and operate in the hidden spaces between light and darkness. These individuals use their stealth, cunning, and magical prowess to blend into the world’s unseen corners. They often serve as spies, assassins, or secret keepers, moving unseen and striking with deadly precision.
Merchant
Merchants are often the bridge between distant lands, peoples, and cultures, enabling the flow of goods and ideas across Itharion’s many regions. While they might not wield magical powers or physical might like other classes, their influence is felt far and wide, and their expertise in negotiation, commerce, and logistics makes them invaluable to any kingdom, city, or expedition.
Soulbinder
Soulbinders are individuals who possess the rare ability to manipulate the very essence of souls. They can capture, bind, and release souls, using them to power spells, create servants, or summon creatures. While often seen as dark and dangerous, Soulbinders also have the potential to bring peace to the restless dead or to seal away powerful spirits.
Nature Warden
Nature Wardens are guardians of the natural world, chosen to protect the balance of life and death in Itharion. They are skilled in both elemental magic and physical combat, using their powers to commune with animals, control the elements, and heal the land. Often found in the forests, jungles, and vast wilds of Itharion, these individuals are deeply connected to the rhythms of nature.
Stellar Seer
Stellar Seers are mystics who draw their power from the stars and the cosmos. They are attuned to the celestial bodies and can manipulate the energies of the stars, divining the future, altering fate, and harnessing starlight for their magic. These seers are often seen as prophets, guiding rulers and adventurers alike with visions and omens.
The Wanderer
The Wanderer is a class for those who have hit rock bottom yet claw their way forward, finding purpose in aiding others. Whether a disgraced knight, a failed mage, or a farmer whose village was destroyed, the Wanderer is defined not by their past but by their will to keep going. They lack the grand ambitions or noble causes of traditional heroes, instead selling their strength, wit, and experience to adventurers in exchange for a few coppers.
Elemental Monk
Elemental Monks are disciplined individuals who seek to master the raw forces of nature through rigorous physical and spiritual training. Their powers are based on the classical elements—earth, air, fire, and water—and they can channel these elements through their bodies to enhance their combat abilities. These monks often live in remote monasteries, perfecting their craft over decades or even centuries.
Scholar
The Scholar is a unique class in the world of Eryndor, serving as a bridge between magic and knowledge. This class specializes in gathering and utilizing information, enhancing their allies through wisdom and spells derived from ancient tomes and lore. Scholars are not merely bookish; they possess a keen intellect and the ability to navigate the social and political landscapes with ease. Their abilities include 'Academic Insight,' allowing them to decipher ancient texts and provide tactical advantages in combat, and 'Lorekeeper's Archive,' which grants them spells based on the history of Eryndor, empowering their allies or hindering foes. In combat, Scholars excel at support, using buffs and debuffs to manipulate the battlefield, but they are relatively frail and rely on their allies for protection. In exploration, their vast knowledge allows them to uncover hidden paths and secrets, and socially, they can charm or intimidate with their eloquence. Scholars are often found in the libraries of Veloria, the bustling cities of Eldarai, or the hidden archives of the Shadowlands, reflecting a culture that values knowledge and intellect. Their attire typically consists of robes adorned with symbols of wisdom and knowledge, often carrying scrolls and tomes filled with the rich history of Eryndor.
Cartographer
The Cartographer is an adventuring class that thrives on exploration, discovery, and unraveling the secrets of uncharted lands. These intrepid individuals are equal parts scholars and survivalists, using their keen intellect and practical skills to navigate dangerous terrain, decipher ancient maps, and uncover hidden locations. They are the quintessential wayfinders, ensuring their party never gets lost and always finds the path to their next adventure.
Binder of Souls
The Binder of Souls is a spellcasting class that delves into the mysteries of life, death, and the power that lies between. These masters of necromancy use forbidden knowledge to manipulate the forces of mortality, summoning undead minions, draining the vitality of their enemies, and bending the souls of the departed to their will. Necromancers are both feared and misunderstood, often viewed as villains for their use of death magic. However, not all choose this path for malevolent purposes.
Sea Scoundrel
The Pirate, or "Sea Scoundrel," thrives on the unpredictable tides of adventure. These swashbuckling rogues excel in naval combat, exploration, and cunning tactics. Masters of both blade and charm, they traverse Eryndor's seas, seeking treasure, glory, and freedom. Pirates specialize in exploiting opportunities, whether in combat or diplomacy, often relying on their wit and bravado to turn the tide in their favor. Primary Abilities: Dexterity, Charisma Proficiencies: Light Armor, Simple Weapons,
Goddess
The Goddess is a divine conduit of celestial power, embodying the essence of creation, protection, and transformation. This class is centered around the worship and reverence of a higher power, granting them unique abilities to channel divine magic and influence the world around them. The Goddess wields divine spells that can heal allies, smite foes, and manipulate the very fabric of reality. With a deep connection to nature and the cosmos, they can summon celestial beings, create sacred grounds, and invoke powerful blessings. As a Goddess, they inspire devotion and loyalty in their companions, making them natural leaders on the battlefield. Their abilities vary based on the aspect they embody—be it love, war, wisdom, or nature—allowing for diverse playstyles and character builds.
Adventurer's Assistant
Someone who has lost their way in life and took up the mantle of assisting adventurers in fighting monsters for coppers.
Villager
The Villager is a humble yet resourceful character who embodies the spirit of the common folk. Drawing strength from their community ties and practical skills, they are adept at crafting, bartering, and survival in the wild. Villagers are skilled in various trades, such as farming, fishing, and herbalism, allowing them to gather resources and support their allies. While they may lack the arcane powers of wizards or the martial prowess of warriors, their ingenuity and adaptability make them invaluable in a party. Villagers can choose a specialization, such as Farmer, Artisan, or Scout, each granting unique abilities that enhance their role in the group. With their deep knowledge of the land and its resources, Villagers can navigate the world with ease, making them excellent guides and scouts.
Gravebinder
The Gravebinder manipulates the delicate balance between the mortal plane and the afterlife, channeling necromantic power to summon spectral allies and manipulate the forces of decay. They are feared for their ability to bind restless spirits into servitude, create temporary undead from nearby corpses, and sap the life from their enemies to heal themselves or their allies.
Gumdrop Guardian
The Gumdrop Guardian is a protector who uses the power of gumdrops and candy armor to shield their allies. Their strength comes from their ability to form barriers of sticky gumdrops that slow enemies or absorb damage. They can also summon gumdrop golems to fight alongside them, and their defensive magic turns candy into an unyielding wall. Gumdrop Guardians are sweet-hearted but formidable, making them trusted allies in battle.
Sugar Sorcerer
The Sugar Sorcerer weaves the magic of sweet treats into their spells, turning sugar and candy into powerful forces on the battlefield. They can cast spells like "Candy Coating," which shields allies with a sugary layer, or "Lollipop Blast," a sweet but explosive projectile of candy. Their powers are limited only by their imagination and the sweetness of their treats, and they are often seen surrounded by sugary creations of their own making.
Beastmaster
The Beastmaster forms deep, magical bonds with animals and creatures of the wild. They are skilled in taming, training, and communicating with beasts, and often travel alongside powerful animal companions. In addition to their bond with nature, they are expert hunters and trackers, making them formidable in both combat and exploration.
Stormcaller
A spellcaster attuned to the fury of the storm, the Stormcaller commands the power of thunder, lightning, and wind. They can conjure devastating weather patterns, create blasts of electrical energy, or use the wind to travel with swiftness. Their connection to the storms gives them both great strength and a volatile, unpredictable nature.
Voidbinder
The Voidbinder manipulates the mysterious and dangerous energies of the void, tapping into the realms between worlds. They can summon eldritch entities, warp reality, and manipulate space-time itself. Their power comes at a cost, though, as every use of the void risks losing a part of their own humanity.
Celestial Templar
A warrior who combines martial prowess with divine magic, the Celestial Templar is devoted to protecting the world from dark forces. They wield weapons blessed by the gods and can call upon radiant power to heal, shield, or smite foes. Often seen as the hand of celestial justice, they serve as both protectors and enforcers of divine will.
Alchemist
An alchemist blends magic and science, mastering transformation, potions, and elixirs. Their work involves precise rituals and measurements, often mixing chemistry with mystical arts. Dressed in a stained apron, they carry tools like tongs, stirring rods, and vials of rare ingredients. Their cluttered workshop contains strange liquids, herbs, and metals. Alchemists are methodical or eccentric, experimenting with volatile compounds. They seek to enhance life, heal, or transmute materials.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Paladin
Holy warriors imbued with divine magic.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Sorcerer
Innate spellcasters with magical bloodlines.
Bard
Musical mages with a wide range of abilities and spells.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.