World of Darkness (Modern) world illustration - Horror theme
Horror

World of Darkness (Modern)

A
Anubisdarkfire

This is a dark, supernatural world where hidden horrors shape society.


Author's Note: This is a dark, gritty, and atmospheric setting where supernatural creatures—such as vampires, werewolves, and mages—secretly manipulate society, and mortals must navigate a world filled with hidden horrors, moral ambiguity, and existential threats. This is a dark version of Earth, where supernatural beings exist and battle in secret wars are fought in the darkness of the night. Work in progress
Played28 times
Cloned7 times
Created
100 days ago
Last Updated
2 days ago
VisibilityPublic
The Moros (Mage Tradition)
d6
Spellcaster

The Moros (Mage Tradition)

The Moros are shadowy practitioners of death and transformation, deeply connected to the Underworld. They view death as a natural part of life and seek to understand it through magical means, wielding powers that manipulate necrotic energy and instill fear in their foes.

Mastigos (Mage Tradition)
d6
Spellcaster

Mastigos (Mage Tradition)

The Mastigos are intellectuals and philosophers dedicated to unraveling the mysteries of reality and the laws of existence. As masters of the mind, they wield psychic powers to manipulate thoughts and gain profound insights into the universe, making them formidable scholars and strategists in the realm of magic.

The Hollow Ones (Mage Tradition)
d8
Spellcaster

The Hollow Ones (Mage Tradition)

The Hollow Ones are an enigmatic tradition of outcasts and misfits, embracing death, decay, and nihilism in their pursuit of self-discovery. They focus on personal transformation through the acceptance of dark and painful truths, wielding powers that allow them to bind souls, inflict necrotic damage, and commune with spirits.

Guardians of the Veil (Mage Tradition)
d8
Spellcaster

Guardians of the Veil (Mage Tradition)

The Guardians of the Veil are a secretive tradition dedicated to safeguarding the world from forbidden knowledge and dangerous magic. Operating in the shadows, they wield their skills to maintain secrecy and protect hidden truths, utilizing abilities that allow them to become invisible, create barriers against divination, and lock away perilous information from prying eyes.

The Free Council (Mage Tradition)
d8
Spellcaster

The Free Council (Mage Tradition)

The Free Council is a tradition of mavericks and revolutionaries, dedicated to dismantling the rigid structures of magical society. They embrace progress, freedom, and enlightenment through innovation and technology, utilizing their alchemical prowess to create magical items and harness elemental energies.

Cult of Ecstasy (Mage Tradition)
d8
Spellcaster

Cult of Ecstasy (Mage Tradition)

The Cult of Ecstasy is a bardic tradition that explores altered states of consciousness through ecstatic experiences, utilizing performance, magic, and ritual to achieve personal enlightenment. Members of this college harness the power of mind, prime, and forces to inspire and protect their allies while delving into the depths of transcendence.

Celestial Chorus (Mage Tradition)
d8
Spellcaster

Celestial Chorus (Mage Tradition)

The Celestial Chorus is a spiritual tradition within the Cleric class, focusing on the divine order and the interconnectedness of all things. Harnessing the power of the heavens, they wield abilities like Divine Radiance to unleash radiant and fire damage, Heavenly Shield to protect allies, and Inspire Faith to bolster their companions against fear and charm effects.

Akashic Brotherhood (Mage Tradition)
d8
Spellcaster

Akashic Brotherhood (Mage Tradition)

The Akashic Brotherhood is a tradition of seekers and scholars dedicated to unlocking the mysteries of the mind and gaining insight into consciousness and reality. Monks of this order harness psychic abilities to manipulate their surroundings and enhance their awareness, using their wisdom to navigate the complexities of the mind and spirit.

Adamantine Arrow (Mage Tradition)
d10
Spellcaster

Adamantine Arrow (Mage Tradition)

The Adamantine Arrow is a martial tradition dedicated to defending the world from supernatural threats, using their skills to protect the Awakened and maintain the balance of the mystical realm. As champions of this tradition, they wield powerful abilities such as creating magical shields, delivering forceful strikes, and manipulating matter to alter their surroundings.

Uktena (Werewolf Tribe)
d6
Spellcaster

Uktena (Werewolf Tribe)

The Uktena are a mystical tribe with deep connections to the supernatural, embodying ancient wisdom and secrets of the universe. As a Sorcerer of the Draconic Bloodline, they possess unique abilities such as Elder’s Wisdom, granting proficiency in History and Arcana, and the ability to cast Divination once per long rest, alongside Foresight of the Ancients, allowing them to cast Foresight on themselves once per day for enhanced combat and decision-making.

Glass Walkers (Werewolf Tribe)
d6
Spellcaster

Glass Walkers (Werewolf Tribe)

The Glass Walkers are technomancers who blend the ancient power of werewolves with modern technology, thriving in urban environments. They possess unique abilities such as Tech Savant, allowing them to manipulate machines with magic, and Magical Hacking, enabling them to disrupt technological systems with spells like Dispel Magic or Counterspell.

Croatan (Werewolf Tribe)
d8
Spellcaster

Croatan (Werewolf Tribe)

The Croatan are a lost tribe, dwindling in numbers yet steadfast in their mission to protect a world in turmoil. As tragic defenders, they seek harmony with spirits and supernatural beings, wielding their gifts to promote peace and healing among all creatures.

Storm Lords (Werewolf Tribe)
d8
Spellcaster

Storm Lords (Werewolf Tribe)

The Storm Lords are the shamans and spiritual leaders of the werewolves, wielding great elemental power and wisdom. They can harness the fury of storms to enhance their attacks and commune with nature's spirits for guidance and strength.

Red Talons (Werewolf Tribe)
d10
Spellcaster

Red Talons (Werewolf Tribe)

The Red Talons are fierce warriors dedicated to defending nature, embodying the primal spirit of the wild. As territorial protectors, they harness their strength through abilities like Beast’s Fury, allowing them to transform into a hybrid werewolf form, and Prey’s Scent, which grants them unparalleled tracking skills, ensuring that only the strong survive in their domain.

Shadow Lords (Werewolf Tribe)
d8
Spellcaster

Shadow Lords (Werewolf Tribe)

The Shadow Lords are cunning and ruthless manipulators, viewing themselves as the rightful rulers of the werewolf tribes. They wield dark powers to charm and frighten their foes, and engage in sinister bargains to gain temporary boons, all while seeking to impose their will on the world.

Bone Gnawers (Werewolf Tribe)
d8
Spellcaster

Bone Gnawers (Werewolf Tribe)

The Bone Gnawers are the outcasts and survivors who thrive in the shadows of society, using their resourcefulness to scavenge and repurpose discarded items. As Arcane Tricksters, they possess unique abilities like Scavenger’s Luck, allowing them to find useful items in unlikely places, and Hide in Plain Sight, enabling them to blend into urban environments with ease.

Silver Fangs (Werewolf Tribe)
d10
Spellcaster

Silver Fangs (Werewolf Tribe)

The Silver Fangs are noble leaders among werewolves, embodying authority and pride. As Paladins of the Oath of Devotion, they wield their royal bloodline to inspire loyalty and courage in their allies, commanding respect and admiration in battle.

Black Furies (Werewolf Tribe)
d12
Spellcaster

Black Furies (Werewolf Tribe)

Fierce protectors, the Black Furies are a tribe focused on defending the powerless and embracing their primal rage. Known for their strength and fierce independence, they harness their rage to protect their allies and strike back against those who harm the innocent. With abilities like Raging Defender, they bolster their allies' defenses while in a rage, and with Fury’s Vengeance, they can retaliate against aggressors, dealing devastating damage in defense of their companions.

Ravnos (Vampire Clan)
d8
Spellcaster

Ravnos (Vampire Clan)

The Ravnos are tricksters and wanderers, known for their skill in illusions and their desire for freedom. They are often chaotic and unpredictable, with a penchant for mischief and deception, utilizing their mastery of illusions to confound foes and control the battlefield.

Setite (Vampire Clan)
d6
Spellcaster

Setite (Vampire Clan)

Setite Sorcerers are followers of the ancient Egyptian god Set, wielding dark magic and mastery over manipulation and seduction. They excel in charming others, using their Serpent's Charisma to gain advantage on Persuasion checks and compelling enemies to resist their allure. With abilities like Dark Temptation, they can offer irresistible deals, ensnaring foes in a web of charm and deceit for a limited time.

Assamite (Banu Haqim) (Vampire Clan)
d8
Spellcaster

Assamite (Banu Haqim) (Vampire Clan)

The Assamites are deadly assassins and mercenaries, renowned for their mastery of the art of killing. They blend martial prowess with the dark arts of Quietus, allowing them to deliver poisonous strikes and move unseen, making them feared adversaries in the shadows.

Lasombra (Vampire Clan)
d8
Spellcaster

Lasombra (Vampire Clan)

The Lasombra are the masters of shadows and manipulation, seeking control over vampire society with their ruthless tactics and mastery over darkness. As a Warlock with The Shadowfell Patron, they wield powers of Obtenebration to manipulate shadows, Dominate to control minds, and Potence to enhance their physical strength, making them formidable foes in both combat and intrigue.

Tremere (Vampire Clan)
d6
Spellcaster

Tremere (Vampire Clan)

The Tremere are a disciplined and secretive clan, known for their mastery of blood magic. As Divine Soul Sorcerers, they wield unique spells that mimic Thaumaturgy, allowing for ritual magic, curses, and other arcane effects. With the ability to create blood bonds, they can enforce loyalty from others, making them formidable researchers and powerful mages.

Nosferatu (Vampire Clan)
d8
Spellcaster

Nosferatu (Vampire Clan)

Nosferatu are hideous beings that thrive in the shadows, skilled in the arts of manipulation and espionage. As masters of secrets, they utilize their abilities to become formidable spies, employing powers like Shadow Walk to blend into darkness and Undying Stamina to resist harm from poison and necrotic forces.

Malkavian (Vampire Clan)
d8
Spellcaster

Malkavian (Vampire Clan)

Malkavians are warlocks who draw their power from the chaotic and often disturbing nature of their madness. Each Malkavian possesses unique insights into the world, allowing them to manipulate emotions and perceptions while wielding abilities that reflect their individual insanity.

Toreador (Vampire Clan)
d8
Spellcaster

Toreador (Vampire Clan)

Toreador are the artists and creators of vampire society, driven by an insatiable quest for beauty and perfection. As members of the College of Eloquence, they excel in artistic pursuits, using their charm and creativity to inspire and protect their allies while navigating the world of the undead.

Ventrue (Vampire Clan)
d10
Spellcaster

Ventrue (Vampire Clan)

Ventrue vampires are disciplined leaders, embodying aristocracy and control in the vampire world. As a Paladin of the Oath of the Crown, they wield powers of mind control, toughness, and charisma, commanding respect and loyalty from allies and subordinates alike.

Brujah (Vampire Clan)
d12
Spellcaster

Brujah (Vampire Clan)

Rebels and revolutionaries, Brujah are driven by passion and idealism, often challenging authority with their fierce determination. In battle, they can enter a state of 'Frenzy,' gaining +2 to damage and advantage on Strength-based checks and saving throws for one minute, embodying their quick-to-anger nature.

Gangrel (Vampire Clan)
d12
Spellcaster

Gangrel (Vampire Clan)

The Gangrel are a clan of vampires deeply connected to the wilderness, embodying a primal and feral nature. They excel in combat and survival, often transforming physically and honing their senses, while navigating the natural world with a fierce independence that sets them apart from vampire society.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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