This is a dark, supernatural world where hidden horrors shape society.
Played | 29 times |
Cloned | 8 times |
Created | 102 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Description
A former cop or journalist turned private investigator, this individual is now entrenched in shady dealings with dangerous people. His skills in tracking, investigation, and social manipulation are top-notch, but his moral compass is dubious at best.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1800 |
Languages | Common, Thieves' Cant |
Armor Class | 14 |
HP Range | 45 - 65 (Avg: 55) |
Damage Vulnerabilities | None |
Damage Resistances | Psychic |
Damage Immunities | None |
Condition Immunities | Frightened |
Information Broker
As a bonus action, the investigator can gather information from a creature he has spoken to within the last hour, gaining advantage on his next roll to gather information or make a deception check.
Intimidating Presence
The investigator can use his action to force a creature within 30 feet to make a Wisdom saving throw (DC 15) or become frightened until the end of its next turn.
Sneak Attack
Once per turn, the Shady Private Investigator can deal an extra 14 (4d6) damage to a creature he hits with a weapon attack if he has advantage on the attack roll.