This is a dark, supernatural world where hidden horrors shape society.
Played | 29 times |
Cloned | 8 times |
Created | 102 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Description
A rogue mage who practices dark, forbidden magic, the Dark Sorcerer is a master of shadow spells, curses, and necromancy. They manipulate the forces of darkness for personal gain, using spells that drain life, summon spirits, and control others, making them a formidable opponent and a potentially valuable ally.
Size | |
Type | Humanoid |
CR | 11 |
XP | 7500 |
Languages | Common, Infernal, Elvish |
Armor Class | 17 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Necrotic, Psychic |
Damage Immunities | Poison |
Condition Immunities | Charmed, Frightened |
Curse of the Damned
The Dark Sorcerer curses a target within 60 feet, forcing them to make a Wisdom saving throw. On a failed save, the target suffers disadvantage on attack rolls and ability checks for 1 minute. The target can repeat the saving throw at the end of each of its turns.
Life Drain
The Dark Sorcerer reaches out with a hand, draining life from a target within 30 feet. The target must make a Constitution saving throw, taking 4d10 necrotic damage on a failed save, or half as much on a successful one. The Dark Sorcerer regains hit points equal to the damage dealt.
Summon Shadows
The Dark Sorcerer summons shadowy figures to fight for them. As an action, they can summon 1d4 shadow creatures that act on their own initiative and follow the Sorcerer's commands.