Horror
This is a dark, supernatural world where hidden horrors shape society.
Author's Note: This is a dark, gritty, and atmospheric setting where supernatural creatures—such as vampires, werewolves, and mages—secretly manipulate society, and mortals must navigate a world filled with hidden horrors, moral ambiguity, and existential threats.
This is a dark version of Earth, where supernatural beings exist and battle in secret wars are fought in the darkness of the night.
Work in progress
Played | 29 times |
Cloned | 8 times |
Created | 102 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Universal Vampiric Abilities (Vampire Power)
Cantrip

Description
All vampires get the following vampiric abilities: Blood Healing - use blood in the vampire's system to heal wounds Vampiric Senses -You gain Darkvision out to a range of 60 feet. If you already have Darkvision, the range increases to 120 feet. Additionally, you gain proficiency in Perception checks. You can also use a bonus action to gain advantage on Perception checks made to detect hidden creatures or objects. Blood Bond - the vampire can drain a mortal until they are on the brink of death and then feed that mortal vampiric blood. Once this bond is formed the mortal will feel a draw to the vampire, to do their will. This is a strong bond and is difficult to break once started.
Spell Details
Level | 0 |
Range | N/A |