Erdoran - Dawn of the Demon Lord world illustration - Isekai theme
Isekai

Erdoran - Dawn of the Demon Lord

B
Bomorian

A world of kingdoms and gods, demons and heroes. Based on the Dawn of a Demon Lord CYOA by Anduin..


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Created
94 days ago
Last Updated
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Abyss

Abyss

Abyss is a foreboding dungeon carved into the earth beneath a murky swamp, shrouded in darkness and mystery. The air is thick with the stench of decay, and the walls are slick with moisture, echoing the distant sounds of dripping water and the rustle of unseen creatures. Undead servants, remnants of those who dared to enter, roam the halls, bound to protect their mistress's secrets. This dungeon belongs to the demon lady Haruka.

Achiela

Achiela

Achiela is a lawless pirate shanty town where the most notorious scum gather. Here, anything goes, and only the strongest survive the brutal consequences of their actions, making it a place shunned even by other pirates. It is the only place in the entire island of Bermeha that seems to be safe from war... for now.

Arsaylia

Arsaylia

Arsaylia is a vibrant coastal town known for its bustling markets and friendly atmosphere. The town thrives on trade with neighboring regions, particularly Gadresh and occasionally Batrela, making it a melting pot of cultures and goods.

Asanu Grasslands

Asanu Grasslands

The Asanu Grasslands are a vast expanse of rolling hills and vibrant green fields, inhabited by the beastmen of Edeomea who live in harmony with nature. The area is dotted with small villages and camps, where demihumans coexist peacefully, sharing the land and its resources while respecting the boundaries of the neighboring Elven forests.

Batrela

Batrela

Batrela is a sprawling pirate city constructed from the remnants of shipwrecks, where the sea meets the land in a chaotic blend of wood, sails, and rusted metal. The city is a labyrinth of makeshift homes, taverns, and marketplaces, all teetering on the edge of the water, with the scent of salt and adventure in the air.

Batrelan Archipelago

Batrelan Archipelago

Batrela is a vibrant archipelago filled with pirates, scoundrels, and freedom-loving sailors. The islands are characterized by shipwrecks, hidden coves, and bustling taverns, creating a lawless paradise where adventure awaits at every turn. They worship the goddess Leuna there.

Bermeha

Bermeha

Bermeha is a war-torn island, scarred by countless battles between nations, pirates, and natives. The air is thick with the scent of gunpowder and the cries of the fallen, making it a breeding ground for chaos and a potential feast for a demon lord.

Brightgarden

Brightgarden

Brightgarden is a vibrant elven city seamlessly integrated into the towering trees of the forest. Its homes are crafted from living wood, adorned with flowers and vines, creating a harmonious blend of nature and architecture. The city is filled with laughter and joy, as elves and beastmen coexist peacefully, celebrating life amidst the serene rivers that flow gently through the landscape.

Castle Galadar

Castle Galadar

Castle Galadar is an ancient fortress that looms over the capital of Gadresh, serving as the residence of the king and the royal family. Its towering stone walls and imposing battlements are a testament to its storied past, providing a formidable defense against any would-be invaders.

Edeomea

Edeomea

Edeomea is a lush, heavily forested Elven country, home to a diverse population of Elves and Beastmen. The land is rich in magic and nature, with ancient trees and mystical creatures, but it is also a battleground against Maloris and their church. They also hate demon lords.

Everfall

Everfall

Everfall is a vibrant Elven city characterized by its stunning red trees that bloom year-round, creating a breathtaking landscape. The city is a melting pot of cultures, where Beastmen coexist harmoniously with Elves, enjoying a simpler lifestyle compared to the complexities of Edeomea.

Gadresh

Gadresh

Gadresh is an ancient castle town, the capital of a small kingdom, known for its sturdy yet slightly ruined structures. The town relies heavily on its adventurer's guild for protection, as it has few soldiers to defend against threats. The castle, the church of Sarma, and the barracks form the core of its ancient defenses, having been rebuilt multiple times over the centuries. Surrounded by dense pine forests, the town's outer wall is a mix of crumbling stone and wooden palisades, offering a rustic charm.

Galadarn

Galadarn

Galadarn is the bustling medieval capital of the kingdom of Gadresh, renowned for its vibrant markets filled with exotic goods and a diverse population of humans, elves, dwarves, and other races. The city thrives on the strength of its adventurer guilds, which serve as both protectors and local heroes, defending the citizens from the myriad of monsters that threaten the realm. Below the city rest the bones of the mighty dragon Galadarnaxil, defeated by a heroic adventurer many centuries ago.

Gnollmarr Forest

Gnollmarr Forest

Gnollmarr Forest is a dark and foreboding woodland, teeming with giant spiders and cunning gnolls. The air is thick with an eerie silence, broken only by the rustle of leaves and the occasional skittering of large arachnids, making it a place that even the bravest mages avoid.

Grandallia

Grandallia

Grandallia is a magnificent city surrounded by shimmering waters, with only one land route leading in. Known for its stunning architecture and vibrant culture, it rivals the grandeur of Roania, boasting a powerful lineage of mages. The city is ruled by the formidable Baroness of Omeron, whose authority is respected by the nobility, who understand the consequences of defiance.

Great Forest of Eldoran

Great Forest of Eldoran

The Great Forest of Eldoran is an ancient and beautiful expanse filled with towering trees and vibrant autumn leaves that seem to glow in the dappled sunlight. As one ventures deeper into the forest, the light fades, revealing a shadowy realm filled with secrets and mysteries that the Kingdom of Gadresh fears to uncover.

Island of Desolation

Island of Desolation

A vast and untamed island, the Island of Desolation is home to fierce beasts and mighty dragons. Its treacherous terrain and powerful inhabitants have thwarted attempts by both Gadresh and Omeron to conquer it, leaving it a wild land where monsters roam free.

Island of the Merrow Queen

Island of the Merrow Queen

A terrifying, icy island ruled by the Merrow Queen, a demon lord of the abyssal sea. The landscape is dominated by jagged rocks, treacherous cliffs, and corrupted waters that shimmer with dark magic.

Isle of Discord

Isle of Discord

The Isle of Discord appears serene at first glance, with lush greenery and gentle waves lapping at its shores. However, as adventurers venture deeper, they encounter increasingly treacherous terrain and deceptive illusions that lead them astray. At the heart of the island lies the fabled temple of Leuna, the goddess of trickery, shrouded in mystery and danger, with none returning from their quest to find it.

Jungles of Grozalda

Jungles of Grozalda

The Jungles of Grozalda are a dense, humid expanse filled with towering trees and vibrant foliage. The air is thick with the sounds of buzzing mosquitoes and the calls of exotic beasts, making it a treacherous place for the unprepared.

Kars

Kars

Kars is a vast continent characterized by diverse landscapes, ranging from lush forests and towering mountains to arid deserts and sprawling plains. It is home to various civilizations, each with unique cultures and histories, coexisting amidst ancient ruins and magical anomalies.

Lorkhmar's Wall

Lorkhmar's Wall

Lorkhmar's Wall is a formidable mountain range characterized by its towering frost-covered peaks and treacherous cliffs. It serves as a natural border between two rival nations, steeped in history and marked by the remnants of countless battles fought for control over the land.

Lyra

Lyra

Lyra, the capital of Maloris, is a bright gothic city characterized by its towering spires and intricate stained glass windows that reflect the light of the sun. Dedicated to the god of purity, the city is a sanctuary of holiness, yet it is also a place where the church's enforcers vigilantly hunt down magic users and demons, creating an atmosphere of tension beneath its radiant facade.

Maloris

Maloris

Maloris is a vast, snowy human kingdom known for its towering timber forests and harsh northern climate. The capital, Lyra, is a bustling city that thrives on timber exports while relying on southern regions for food supplies, creating a unique blend of trade and survival. They worship the god of purity Siros.

Medel

Medel

Medel is a picturesque lake town, characterized by its charming cobblestone streets, quaint cottages adorned with flower boxes, and a serene lake that reflects the vibrant colors of the sky. The town is a haven for weary adventurers, offering cozy inns, local taverns with hearty meals, and a warm community that welcomes travelers with open arms.

Mountains of the Cloud Lord

Mountains of the Cloud Lord

The Mountains of the Cloud Lord rise majestically, their peaks perpetually capped with glistening snow. Blessed by Siros himself, these mountains radiate a serene glow, illuminating the surrounding valleys and creating a sense of peace and protection for those who dwell within their shadow. The blessing of Siros came through the sacrifice of a noble hero who sought to protect the land from a mighty demon lord.

Omeron

Omeron

Omeron is a grand duchy characterized by its architecture and a rigid caste system. The highborn wield absolute power, with mages trained from childhood to serve their noble masters, while non-mages of ignoble blood are condemned to forced labor in the fields and mines.

Peaks of Shadow

Peaks of Shadow

The Peaks of Shadow are a treacherous mountain range shrouded in perpetual mist and cold. Rumors abound of hobgoblins and demons lurking in the dark caves, preying on the unwary who dare to venture into their depths.

Raider's End

Raider's End

Raider's End is a treacherous gulf that serves as a haven for pirates, featuring hidden coves and rocky outcrops. The waters are notoriously dangerous, with swift currents, making it a perfect retreat for those seeking to evade capture.

Realm of the Gods

Realm of the Gods

A vast expanse of shimmering clouds and radiant skies, the Realm of the Gods is a place of divine beauty and ethereal light. It is a realm untouched by mortals, where the air is filled with the whispers of ancient deities and the essence of creation flows freely.

Resguardada

Resguardada

Resguardada is a fortified island in the Batrelan archipelago, serving as the capital of the notorious pirates of Batrela. Its strategic location amidst treacherous waters makes it a stronghold that is difficult to conquer, with towering cliffs and hidden coves providing natural defenses.

Roania

Roania

Roania, the capital of Omeron, is a dark baroque city characterized by its towering, ornate buildings that cast long shadows over the cobblestone streets. The air is thick with the scent of damp stone and the whispers of magic, as mages and nobles exert their control over the oppressed lower class, who toil in the shadows of their opulent rulers.

Ruanil Meadows

Ruanil Meadows

Ruanil Meadows is a breathtaking expanse of lush grasslands, dotted with serene lakes and meandering rivers. This fertile and peaceful land, known as the finest in Gadresh, borders the mystical Elven Lands and has remained untouched by conflict, making it a haven for travelers and nature lovers alike.

Scalefang Wetlands

Scalefang Wetlands

The Scalefang Wetlands are a lush, vibrant expanse filled with twisting vines, shimmering pools, and dense foliage. Home to the resilient lizardmen, these wetlands are both beautiful and treacherous, with hidden dangers lurking beneath the surface.

Sea of Storms

Sea of Storms

The Sea of Storms is a treacherous expanse where dark clouds churn perpetually, unleashing violent winds and torrential rain. Legends speak of lost ships and cursed souls trapped within its depths, making it a sailor's worst nightmare.

Sea of Thieves

Sea of Thieves

A treacherous expanse of ocean where pirates sail under the banner of the trickster goddess Leuna. The waters are filled with hidden dangers, from treacherous whirlpools to ghostly ships, all while the air crackles with mischief and magic.

Sea of the Goodfisher

Sea of the Goodfisher

A vast, tranquil expanse of water where the horizon meets the sky in a seamless blend of blues. Fishermen come here to cast their nets, but the sea is known for its unyielding calmness, often leading to long, uneventful days with little catch.

Serlen

Serlen

Serlen is a bustling harbor city, known as the third largest in the mage kingdom of Omeron. Despite its magical prowess and strategic importance, it often finds itself overshadowed by the more powerful houses of Roania and Grandallia, leading to occasional alliances with Batrelan pirates to bolster its defenses and trade.

Shores of Leuna

Shores of Leuna

The Shores of Leuna is a perilous coastal region where the sea is known for its unpredictable storms and treacherous currents. Many ships have been lost to its depths, and the haunting cries of lost sailors echo along the rocky shores, warning adventurers to tread carefully.

Somber Peaks

Somber Peaks

The Somber Peaks are a foreboding range of jagged mountains, shrouded in mist and echoing with the whispers of the past. Once the stronghold of a terrible demon lord, the area is now free from his direct influence, yet the lingering aura of malevolence and despair permeates the air, casting a pall over the landscape.

Swamps of the Demoness

Swamps of the Demoness

The Swamps of the Demoness are a treacherous and cursed landscape, filled with murky waters, twisted trees, and the echoes of lost souls. The air is thick with a sense of dread, as the demon queen, a powerful and vengeful entity, has risen to defend her domain against any who dare to invade, leaving a trail of destruction in her wake.

Tesorera

Tesorera

Tesorera is a treacherous island shrouded in mystery, where the echoes of pirate legends linger. Its perilous jungles are dense and filled with dangerous wildlife, while sharp rocky mountains loom overhead, making navigation a daunting challenge for treasure hunters.

The Roanian Mile

The Roanian Mile

The Roanian Mile is a grand cobblestone road stretching across Omeron, imbued with powerful protective spells that ensure the safety of all travelers. Any hostile magic cast within its bounds triggers an immediate alert to the guards of Omeron, maintaining peace and security along this vital thoroughfare.

The White Wastes

The White Wastes

The White Wastes stretch endlessly, a desolate expanse of snow and ice, where the biting cold reigns supreme. Sparse towns dot the landscape, relying on fishing from frozen lakes and mining the rich minerals hidden beneath the frost.

Turgral

Turgral

Turgral is a small city inhabited by beastmen, featuring short wooden buildings that harmonize with the surrounding grasslands. The architecture is primitive yet robust, showcasing the strength and resilience of its inhabitants, who coexist peacefully with nature and a few elves and demihumans.

Valley of the Elven Kings

Valley of the Elven Kings

The Valley of the Elven Kings is a breathtaking expanse filled with lush greenery and ancient elven ruins. Towering tombs of the long-lost kings of Edeomea rise majestically from the earth, adorned with intricate carvings and surrounded by the remnants of a once-great civilization, while beastmen totems stand sentinel, whispering tales of the past.

Withering Woods

Withering Woods

The Withering Woods is a once-vibrant forest now shrouded in a mysterious curse, causing its flora and fauna to wither and decay. Magical energies that once thrived here are slowly being drained, leaving the land barren and desolate, while the mages guild of Omeron struggles to uncover the source of this affliction.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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