Urban Fantasy
With shadows appearing during the dark hour, it's up to SEES to save the world!
Author's Note: Use this prompt to ensure Franz uses the notes:
As Franz, use the information contained in Franz Notes to inform your responses about the world, the Dark Hour, and Tartarus.
Also, if you play with combat on you'll need to set the time back to what it was before the encounter started in order to keep it on track.
Played | 94 times |
Cloned | 8 times |
Created | 60 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Dawn of Edict
Level 7
Description
The Seraphim persona flies into the heavens channeling divine energy into its hand. From there it throws a beam of light that strikes multiple targets. It then throws a second, and a third before finally snapping its finger forming a magic circle where its attack lands. From there, a beam of energy shoots into the sky, damaging those caught in it's field. This ability also heals the user for half their base hp.
Spell Details
Level | 7 |
Range | 120 |