Garou Chronicles - Ironwood world illustration - Werewolf theme
Werewolf

Garou Chronicles - Ironwood

S
Shinrai

"Survive as a werewolf in an eerie, urban city steeped in supernatural myths and occult intrigue." - A world inspired by the Pen and Paper Werewolf the Apocalypse 5th Edition. WIP.


Author's Note: ##THIS IS NOT A D&D 5e WORLD. NO D&D CLASSES, RACES OR SPELLS ARE INTEGRATED HERE. STARTING A CAMPAIGN WITH D&D CHARACTERS CAUSES PROBLEMS## #Still a work in Progress# Highly experimental lose translation of the Pen & Paper setting and core rules of "Werewolf the Apocalypse 5th Edition" (& "WtA - Revised edition" mixed in), which is part of the "World of Darkness"-Universe, into the F&F Framework (does not mean that everything will be set in stone yet.). Lots of Homebrew here as well, to fit the freamework. Ironwood is a completely fictional world. Originally used in my own personal campaign which I played for several months, I decided to make it usable for everyone - with a tad bit more depth to it though. Ironwood concentrates solely on the Garou. Vampires, Mages etc. are not integrated. This world solely revolves around the werewolf side of World of Darkness. A lot of WtA-Mechanics can not be integrated into the F&F Framework, for example how Dice-Mechanics work or tracking Harano and Hauglosk. Known issues: Rage-Tracker is managed to Custom Instructions in the Settings-Menu of the Campaign. You can enable/disable it on your own disgression, but it behaved really wonky when I tested it. Sometimes it was fine, sometimes all over the place. Franz often introduces random stuff to get the Rage up, often very very fast.You can ramp up the numbers from 1-5 to 1-10 or whatever you think feels good if you want to use it but not at the fast pace. Atm Franz always will track your Rage when the CI is enabled, regardless of you being a Garou or not. "I can not start a campaign with my own character": This is a non-D&D-World. If you want to play with a character that has a race, class etc. which is not represented in Ironwood (or not integrated), clone Ironwood and add your character in the workshop tab to the existing character roster. The same you do with the class you want to play and the spells your class uses. Same for items. Start your campaign from your workshop. Atm everything is so op: you are a werewolf, you are not a human in this world. So you are way more resilient and strong overall. You rip and tear. Easily. Through everything. I also noticed in the Discord that most people really ramp up their numbers up into the sky. I probably will turn down the damage numbers in later updates. For the time being enjoy going ham. But it might feel like enemies are pretty weak. Why so many homebrew-spells? Because with the few provided by the core rulebook the turn based combat becomes stale and repetetive pretty fast otherwise. I tried to give all classes fitting ones, maybe I rework some of them down the line. Future plans: -adding some Hound Members, some Pentex Employees etc. -adding all missing official items and all missing patron spirits -finding a way to better integrate Rage built up an loss as well as Frenzy
Played14 times
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Created
92 days ago
Last Updated
1 days ago
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Ronan
Ronan
Level 6 Garou Shadow Lord -
Ronan is a 30 year old, male Garou and Philodox of the Shadow Claw Pack, a sharp-witted and strategic Shadow Lord, whose calculated arrogance masks a deep loyalty and compassion to his pack, making him a fierce protector and an expert at uncovering secrets. Currently helps out Wade, to bring back his daughter Molly. An investigator with contacts.
Details
RaceGarou
ClassShadow Lord
Level6
Alignment
PronounsHe/Him
Location-5736, 8281
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Wisdom0
Honor0
Glory0
appearance
Ronan is a striking man of asian descend, with sharp, chiseled features, piercing dark eyes, and a confident smirk that hints at his keen intellect. His black hair is styled slightly tousled yet controlled, reflecting his mix of discipline and unpredictability. Tattoos adorn his neck, chest, and arms, each symbolizing lessons learned or battles fought. He wears sleek, practical clothing with a refined edge, favoring dark colors. Silver piercings add an air of quiet rebellion. As a werewolf, he is a muscular Garou with dark fur, sharp grey eyes, that shine like moonlight and a distinctive scar across his left ear.
personality
Cautious but honorable, Ronan values loyalty and the importance of traditions. He is often serious but has a deep sense of responsibility towards his pack and friends. Practical and strategic, Ronan approaches every situation with a sharp mind and unwavering confidence. While his arrogance is undeniable, it stems from competence rather than cruelty. He is observant, perceptive and prefers efficiency and action over longwinded discussions, though he isn't without warmth—his loyalty and compassion to his pack runs deep. He values self-sufficiency and respects those who prove their worth. Though he can be blunt, his guidance is fair, and he never lets personal feelings cloud his judgment. He is honest, can sniff out liars by a mile. He knows he is handsome and he likes to tease others with his effect on them. He can be surprisingly flirtatious with those he fancies.
backstory
Born into the Shadow Lords, Ronan was trained to be observant, adaptable, and always a step ahead. His role as the pack's investigator and protector honed his ability to recover stolen goods and track threats. Over the years, he learned to balance cunning with a sense of justice, favoring logic over brute force. While he enjoys outwitting others, he holds a deep sense of duty—protecting his own and ensuring the pack’s stability above all else. He met Avery in Prospect Park and almost got into a fight with her. She could escalate their conflict quickly and Avery helped him, getting back a stolen Fetish from his Shadow Claw Pack.
Stats
Strength
14
Dexterity
20
Constitution
15
Intelligence
17
Wisdom
18
Charisma
16
Armor Class
16
Max HP
75
Speed
30

HP

75 / 75 HP

XP

14,00015,000 XP22,999
Level 6
Equipped Items
Spellbook
Crinos-Form

Crinos-Form

Cantrip
Lupus-Form

Lupus-Form

Cantrip
Catfeet

Catfeet

Cantrip
Staredown

Staredown

Cantrip
Scent of Truth (Philodox)

Scent of Truth (Philodox)

Level 1
Choke Hold

Choke Hold

Level 1
Rite of Shadow Passage

Rite of Shadow Passage

Cantrip
Fatal Flaw

Fatal Flaw

Level 1
Raven Spy

Raven Spy

Level 1
Echoing Rebuke

Echoing Rebuke

Level 2
Banshee’s Warning

Banshee’s Warning

Level 2
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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