Garou Chronicles - Ironwood world illustration - Supernatural theme
Supernatural

Garou Chronicles - Ironwood

S
Shinrai

Set in a world inspired by the Pen & Paper "Werewolf: The Apocalypse 5th Edition", Ironwood is a modern, urban city steeped in supernatural myth and occult intrigue. As a Garou—a werewolf warrior of Gaia—you must protect the Umbra & the spirits and survive gentrified sprawl, corrupted politics, and ancient rivalries. Elders clash with defiant youth, hunters stalk the shadows, and the Wyrm spreads unseen. Survival is sacred, yet change is inevitable. Fight, love, live. You are a monster - or not?


Author's Note: ##THIS IS NOT A D&D 5e WORLD. NO D&D CLASSES, RACES OR SPELLS ARE INTEGRATED HERE. STARTING A CAMPAIGN WITH D&D CHARACTERS CAUSES PROBLEMS## #Still a work in Progress# Highly experimental lose translation of the Pen & Paper setting and core rules of "Werewolf the Apocalypse 5th Edition" (& "WtA - Revised edition" mixed in), which is part of the "World of Darkness"-Universe, into the F&F Framework (does not mean that everything will be set in stone yet.). Lots of Homebrew here as well, to fit the freamework. Ironwood concentrates solely on the Garou. Vampires, Mages etc. are not integrated. This world solely revolves around the werewolf side of World of Darkness. A lot of WtA-Mechanics can not be integrated into the F&F Framework, for example how Dice-Mechanics work or tracking Harano and Hauglosk. What is in it so far? - 12 werewolf tribes as classes - Auspices are more like Sub-Classes here, not the main classes. Why? Because i feel the tribes allow more immersion in that regard on a narrative lvl. The Auspices are still referenced and part of every character brief description. Their respective skills are marked in the spell book for usage. - all official WtA Items - all official WtA Spells, rituals etc. (most of them translatef & adjusted to fit "D&D language" but also a whole lot of Homebrew ones) - a fictional modern american city inspired by supernatural & occult Detroit and Portland meshed together - custom factions & characters - official banes & fomori are added as spawnable monsters Known issues: I deleted the Rage-Tracker for now. Maybe someday it is possible that on F&F other dice systems/Pen and Paper Systems will be supported. It caused problems especially in Multiplayer so I put it away for now. "I can not start a campaign with my own character": This is a non-D&D-World. If you want to play with a character that has a race, class etc. which is not represented in Ironwood (or not integrated), clone Ironwood and add your character in the workshop tab to the existing character roster. The same you do with the class you want to play and the spells your class uses. Same for items. Start your campaign from your workshop. Atm everything is so op: you are a werewolf, you are not a human in this world. You are still a monster. So you are in general more durable, strong and resilient than a normal human being (this is also something deeply ingrained into the Pen and Paper-system). Yet I dialed all damage down, to get it closer to a normal D&D-Experience - well, kind of. You are still pretty sturdy and strong. Why so many homebrew-spells? Because with the few provided by the core rulebook the turn based combat becomes stale and repetetive pretty fast otherwise. I tried to give all classes fitting ones, maybe I rework some of them down the line. Future plans: - Reworking the world map - adding some Hound Members, some Pentex Employees etc. - adding all missing patron spirits - rebalancing monsters (I still have no clue how)
Played32 times
Cloned11 times
Created
154 days ago
Last Updated
13 days ago
VisibilityPublic
Janelle "Twitch" Carter

Janelle "Twitch" Carter

Human Enforcer (Neutral Good)
LVL 1
HP 25
AC 15
Detective Harper Quinn

Detective Harper Quinn

Human Enforcer (Chaotic Good)
LVL 8
HP 95
AC 16
Marcus Lin

Marcus Lin

Human Enforcer (Neutral Good)
LVL 6
HP 58
AC 16
Detective Lia Moreno

Detective Lia Moreno

Human Enforcer (Lawful Neutral)
LVL 8
HP 85
AC 15
Sergeant Alton "Al" Graves

Sergeant Alton "Al" Graves

Human Enforcer (True Neutral)
LVL 13
HP 145
AC 16
Captain Mireya Voss

Captain Mireya Voss

Human Enforcer (Lawful Neutral)
LVL 16
HP 155
AC 17
Raven

Raven

Umbra Spirit Shadow Lord (Chaotic Good)
LVL 20
HP 348
AC 20
Gorgon

Gorgon

Umbra Spirit Black Fury (Chaotic Good)
LVL 20
HP 500
AC 30
Griffon

Griffon

Umbra Spirit Red Talon (Chaotic Good)
LVL 20
HP 500
AC 20
Horned Serpent

Horned Serpent

Umbra Spirit Ghost Council (True Neutral)
LVL 20
HP 500
AC 30
Owl

Owl

Umbra Spirit Silent Strider (True Neutral)
LVL 20
HP 500
AC 30
Thunder

Thunder

Umbra Spirit Shadow Lord (Lawful Evil)
LVL 20
HP 500
AC 30
Stag

Stag

Umbra Spirit Hart Warden (Neutral Good)
LVL 20
HP 500
AC 30
Garran

Garran

Garou Shadow Lord (Lawful Neutral)
LVL 10
HP 138
AC 17
Ulga

Ulga

Garou Black Fury (True Neutral)
LVL 10
HP 130
AC 17
Bran

Bran

Garou Silent Strider (True Neutral)
LVL 12
HP 148
AC 15
Villian

Villian

Companion Bone Gnawer (Chaotic Neutral)
LVL 3
HP 44
AC 16
Lysandra

Lysandra

Garou Children of Gaia (Lawful Neutral)
LVL 15
HP 158
AC 15
Elias

Elias

Garou Red Talon (Lawful Neutral)
LVL 15
HP 158
AC 18
Larkspur

Larkspur

Garou Stargazer (Neutral Good)
LVL 2
HP 20
AC 16
Ash

Ash

Garou Stargazer (Neutral Good)
LVL 2
HP 20
AC 16
Abuela Canta-Luna

Abuela Canta-Luna

Garou Stargazer (True Neutral)
LVL 15
HP 168
AC 16
Jessa

Jessa

Garou Stargazer (Chaotic Good)
LVL 12
HP 138
AC 16
Silent Reed

Silent Reed

Garou Stargazer (Lawful Neutral)
LVL 15
HP 168
AC 16
Rat

Rat

Umbra Spirit Bone Gnawer (Neutral Good)
LVL 20
HP 500
AC 30
Whisper

Whisper

Garou Ghost Council (Neutral Good)
LVL 4
HP 50
AC 15
Cassian

Cassian

Garou Black Fury (Lawful Good)
LVL 5
HP 75
AC 17
Molly

Molly

Garou Hart Warden (Neutral Good)
LVL 2
HP 24
AC 13
Kai

Kai

Garou Silent Strider (Chaotic Neutral)
LVL 3
HP 35
AC 16
Jake

Jake

Garou Red Talon (Chaotic Good)
LVL 3
HP 42
AC 18
Mira

Mira

Garou Hart Warden (Lawful Neutral)
LVL 3
HP 40
AC 15
Luca

Luca

Garou Children of Gaia (Neutral Good)
LVL 3
HP 35
AC 15
Phillip

Phillip

Garou Silver Fang (Chaotic Good)
LVL 3
HP 40
AC 17
Elana

Elana

Garou Silent Strider (Chaotic Good)
LVL 5
HP 68
AC 15
Wade

Wade

Garou Hart Warden (Neutral Good)
LVL 5
HP 65
AC 17
Pixie

Pixie

Weaver Spirit Glass Walker (Neutral Good)
LVL 3
HP 36
AC 15
Rune

Rune

Garou Shadow Lord (True Neutral)
LVL 10
HP 125
AC 17
Zachary

Zachary

Garou Shadow Lord (Neutral Good)
LVL 3
HP 40
AC 16
Janis

Janis

Garou Glass Walker (Neutral Good)
LVL 3
HP 35
AC 14
Midnight

Midnight

Garou Black Fury (Lawful Good)
LVL 10
HP 130
AC 17
Malik

Malik

Garou Bone Gnawer (Chaotic Neutral)
LVL 3
HP 40
AC 16
Riley

Riley

Garou Galestalker (Chaotic Good)
LVL 3
HP 40
AC 16
Nico

Nico

Garou Ghost Council (Neutral Good)
LVL 3
HP 35
AC 15
Thomas

Thomas

Garou Galestalker (True Neutral)
LVL 5
HP 70
AC 15
Ahote

Ahote

Garou Red Talon (Chaotic Good)
LVL 5
HP 70
AC 18
Savannah

Savannah

Garou Silver Fang (Lawful Neutral)
LVL 12
HP 150
AC 18
Dawson

Dawson

Garou Glass Walker (Chaotic Neutral)
LVL 5
HP 70
AC 16
Vincent

Vincent

Garou Bone Gnawer (Lawful Good)
LVL 5
HP 66
AC 17
Lily

Lily

Garou Children of Gaia (Lawful Good)
LVL 3
HP 35
AC 15
Ronan

Ronan

Garou Shadow Lord (Lawful Neutral)
LVL 6
HP 75
AC 16
Avery

Avery

Garou Black Fury (True Neutral)
LVL 5
HP 65
AC 16
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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