"Survive as a werewolf in an eerie, urban city steeped in supernatural myths and occult intrigue." - A world inspired by the Pen and Paper Werewolf the Apocalypse 5th Edition. WIP.
Played | 14 times |
Cloned | 0 times |
Created | 90 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Weaver Spirit
Weaver Spirits are etherial spider like spirits, manifestations of strict order, structure, and stasis in the Umbra. They embody logic, technology, routine, and control. Some appear as geometric shapes, machines, or cold, emotionless entities, they enforce patterns and resist chaos. Though not inherently evil, their obsession with perfection can become oppressive. Garou often view them warily, as their influence threatens to trap Gaia in a rigid, lifeless web devoid of wildness and balance.
Companion
Companions are pets, such as fluffy dogs, furry cats, scaly reptiles, and feathery birds. Known for their unwavering loyalty and affectionate nature, they thrive in companionship, forming deep bonds with adventurers and serving as both fierce protectors and loving friends, always ready to hunt, snuggle, or play.
Human
Humans are seen as both the lost children of Gaia and the source of great sorrow. Garou pity and protect them, but also resent their ignorance and destruction. To Wyrm-corrupted forces, humans are tools or prey—easily swayed, used, or twisted. Other supernaturals view them as pawns, resources, or hidden threats. Humans unknowingly shape the world’s fate, caught between cosmic forces they don't understand.
Umbra Spirit
Spirits of the Umbra are the echoes of concepts, emotions, and natural forces, shaped by belief and energy. Elementals embody fire, water, stone, and air, while nature spirits guard forests, rivers, and animals. Urban spirits emerge from industry, decay, and human will. Some spirits serve Gaia, while others are entrapped by the Weaver. Garou bargain, battle, or learn from them, for spirits hold the secrets of power, wisdom, and the ever-shifting balance.
Garou
The Garou are werewolves born of primal nature, tasked with guarding the balance between spirits, the Umbra and the mortal world. They embody both human and beast, haunted by a violent past and the fear they inspire. Their society holds ancient oral traditions, honoring Gaia as her guardians, yet burdened by the Impergium, when they once hunted humans. They struggle with identity, Rage, and an eternal war against the Wyrm or (sometimes) the Weaver, and the shadow of their own history.