Werewolf
"Survive as a werewolf in an eerie, urban city steeped in supernatural myths and occult intrigue." - A world inspired by the Pen and Paper Werewolf the Apocalypse 5th Edition. WIP.
Author's Note: ##THIS IS NOT A D&D 5e WORLD. NO D&D CLASSES, RACES OR SPELLS ARE INTEGRATED HERE. STARTING A CAMPAIGN WITH D&D CHARACTERS CAUSES PROBLEMS##
#Still a work in Progress#
Highly experimental lose translation of the Pen & Paper setting and core rules of "Werewolf the Apocalypse 5th Edition" (& "WtA - Revised edition" mixed in), which is part of the "World of Darkness"-Universe, into the F&F Framework (does not mean that everything will be set in stone yet.). Lots of Homebrew here as well, to fit the freamework.
Ironwood is a completely fictional world. Originally used in my own personal campaign which I played for several months, I decided to make it usable for everyone - with a tad bit more depth to it though.
Ironwood concentrates solely on the Garou. Vampires, Mages etc. are not integrated. This world solely revolves around the werewolf side of World of Darkness.
A lot of WtA-Mechanics can not be integrated into the F&F Framework, for example how Dice-Mechanics work or tracking Harano and Hauglosk.
Known issues:
Rage-Tracker is managed to Custom Instructions in the Settings-Menu of the Campaign. You can enable/disable it on your own disgression, but it behaved really wonky when I tested it. Sometimes it was fine, sometimes all over the place. Franz often introduces random stuff to get the Rage up, often very very fast.You can ramp up the numbers from 1-5 to 1-10 or whatever you think feels good if you want to use it but not at the fast pace. Atm Franz always will track your Rage when the CI is enabled, regardless of you being a Garou or not.
"I can not start a campaign with my own character": This is a non-D&D-World. If you want to play with a character that has a race, class etc. which is not represented in Ironwood (or not integrated), clone Ironwood and add your character in the workshop tab to the existing character roster. The same you do with the class you want to play and the spells your class uses. Same for items. Start your campaign from your workshop.
Atm everything is so op: you are a werewolf, you are not a human in this world. So you are way more resilient and strong overall. You rip and tear. Easily. Through everything. I also noticed in the Discord that most people really ramp up their numbers up into the sky. I probably will turn down the damage numbers in later updates. For the time being enjoy going ham. But it might feel like enemies are pretty weak.
Why so many homebrew-spells? Because with the few provided by the core rulebook the turn based combat becomes stale and repetetive pretty fast otherwise. I tried to give all classes fitting ones, maybe I rework some of them down the line.
Future plans:
-adding some Hound Members, some Pentex Employees etc.
-adding all missing official items and all missing patron spirits
-finding a way to better integrate Rage built up an loss as well as Frenzy
Played | 14 times |
Cloned | 0 times |
Created | 92 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Phillip
Level 3 Garou Silver Fang -
Phillip, a handsome Garou Silver Fang pup also known as 'Phil', struggles with the weight of his privileged upbringing and yearns for genuine connections, masking his insecurities with arrogance, pride and charm. He joined the Guardians of Gaia, because he thinks they are able to shake things up for the better around Ironwood. A Philodox born.
Details
Race | Garou |
Class | Silver Fang |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | -4124, -2498 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Wisdom | 0 |
Honor | 0 |
Glory | 0 |
appearance
A handsome young man with striking features, Phillip has tousled platinum blonde hair and piercing blue eyes that reflect his confidence. He alsmost looks like a younger Tom Cruise. He dresses in expensive, tailored clothing that showcases his wealth, often opting for designer brands. His demeanor exudes a bratty self-assuredness, and he carries himself with an air of entitlement, though there is a hint of vulnerability beneath his polished exterior. 24 years old.
personality
Phillip is proud and confident, often coming off as arrogant due to his privileged upbringing, although he does not really mean harm. He wants people to understand his perspective and he genuinely thinks that his way might be the better option. And he can explain why. Always. He has a flirty charm and is aware of his handsome looks, but his lack of real social connections makes it difficult for him to form genuine friendships. He is still learning about emotions, patience, and managing frustration, often struggling to connect with others on a deeper level. But he is also suprisingly honest in a way, practical, smart, perceptive and a loyal friend to those he deems worthy of his trust. He can be real passionate and invested in things he believes in. He wants to find out what he wants out of life, where his life should lead to. He also wants to understand himself better and learn about the world outside his posh confines and go his own way.
backstory
Born and raised in a wealthy family, Phillip, also known as 'Phil' or 'Prince', was showered with money and material possessions but lacked the love and attention of his parents, who prioritized their business over family. As the sole heir to the family fortune, he was groomed to take over the family business, receiving the best education and living a life of luxury. However, deep down, Phillip yearns for genuine connections and acknowledgment from his family, feeling that money cannot replace the love he craves. His upbringing has made him proud and somewhat arrogant, with a bratty swagger that masks his insecurities and struggles with emotional connections. He became a member of the Guardians of Gaia pack, partly because he wants to explore his own freedom, but also because he thinks that the Guardians have the zeal and energy to change stuff to the better in Ironwood. He is 24 years old and one of the older members of the pack, yet he lacks real experience.
Stats
Strength
15
Dexterity
14
Constitution
16
Intelligence
17
Wisdom
12
Charisma
18
Armor Class
17
Max HP
40
Speed
30
HP
40 / 40 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook