"Survive as a werewolf in an eerie, urban city steeped in supernatural myths and occult intrigue." - A world inspired by the Pen and Paper Werewolf the Apocalypse 5th Edition. WIP.
Played | 14 times |
Cloned | 0 times |
Created | 92 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Bane Mummies, known as Apepnu, are unholy mockeries of the mummies raised with the original Spell of Life. They embody the twisted ethos of destruction, believing that the world must be devoured by Apophis to be mended. These seven powerful beings can create lesser Bane Mummies called Asekh-sen, and they serve their dark master with a psychopathic loyalty born from their torment in the Underworld.
Size | Medium |
Type | Undead |
CR | 7 |
XP | 3900 |
Languages | Common, Infernal, Abyssal |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Create Asekh-sen
The Bane Mummy can create 1d4 lesser Bane Mummies (Asekh-sen) from the corpses of fallen enemies within 30 feet. These Asekh-sen serve the Bane Mummy until destroyed.
Hekau of Despair
The Bane Mummy can cast a spell from its Hekau paths, invoking despair in its enemies. Targets within 30 feet must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute.
Life Drain
Melee Spell Attack: +10 to hit, reach 5 ft., one target. Hit: 27 (5d10) necrotic damage, and the Bane Mummy regains hit points equal to half the necrotic damage dealt.
Unholy Resilience
The Bane Mummy has advantage on saving throws against being charmed or frightened.