Set in a world inspired by the Pen & Paper "Werewolf: The Apocalypse 5th Edition", Ironwood is a modern, urban city steeped in supernatural myth and occult intrigue. As a Garou—a werewolf warrior of Gaia—you must protect the Umbra & the spirits and survive gentrified sprawl, corrupted politics, and ancient rivalries. Elders clash with defiant youth, hunters stalk the shadows, and the Wyrm spreads unseen. Survival is sacred, yet change is inevitable. Fight, love, live. You are a monster - or not?
Played | 32 times |
Cloned | 11 times |
Created | 156 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Description
You can open a portal/gate/door into the Umbra on any mirror or water surfaces. This spell creates a silvery thread that connects the caster to their entry point in the Umbra, allowing them to navigate the shifting spiritual landscape and return safely. The thread glows faintly, guiding the caster back to where they first crossed the Gauntlet, even amidst the chaos of the Umbra. You can also open a portal/gate/door out of the Umbra back into the real world. While walking through the Umbra, Garou enter a spirit realm mirroring the physical world, shaped by thoughts, emotions, and spiritual forces. They use their spiritual energy to cross, always in their Crinos-form, navigating strange landscapes, meeting spirits, and facing challenges that test their will and wisdom. Time flows oddly, dangers are surreal, and insights or allies can be found—but so can corruption, especially from the Wyrm. It’s a place of vision, trial, and deep connection to Gaia.
Level | 1 |
Range | 30 |