All the Main characters - Subaru is playable as a Beatrice Spirit Knight - Many Custom Classes/Other
Played | 34 times |
Cloned | 4 times |
Created | 30 days ago |
Last Updated | 17 days ago |
Visibility | Public |
Yin Mage
Masters of subtlety and suppression, Yin Mages wield the power of void, gravity, and decay. Their magic bends space, manipulates fear, curses foes, and slowly crushes opposition under unseen weight. Rather than raw destruction, they suffocate and unravel. Darkness answers their call, and space itself twists to their will. Yin Mages are often quiet and deliberate — for their power is not loud, but inevitable.
Spirit Knight (Beatrice)
"You should be grateful I’m here to save you… just this once, I suppose." You have forged a contract with Beatrice a powerful spirit. The magic isn’t yours — it’s hers. You fight on the frontlines, and she unleash devastating magic at your side (or, more often, through you using your mana), whether you ask for it or not. The Spirit Knight is a martial half-caster who doesn’t cast spells in the traditional sense — instead, their contracted spirit casts spells through them.
Ice Mage
An Ice Mage masters the power of cold, using frost to freeze enemies, create weapons, and control the environment. Their magic focuses on precision and adaptability, with the ability to manipulate ice for offense, defense, and control. Resilient against heat, they use their chilling magic to dominate the battlefield.
Wind Mage
A Wind Mage controls wind and air, using it for speed, agility, and battlefield manipulation. They can create gusts, storms, and protective barriers, as well as enhance movement and deflect attacks. In addition to their elemental control, Wind Mages possess minor illusionary abilities, allowing them to distort light, sound, and create disorienting mirages to deceive enemies and mislead foes. Their combination of wind magic and illusions makes them highly versatile, mobile, and tricky in combat.
Water Mage
Water Mages harnesses the power of water and ice, manipulating it to create devastating spells and protective barriers while also having some healing capabilities.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.