All the Main characters - Subaru is playable as a Beatrice Spirit Knight - Many Custom Classes/Other
Played | 34 times |
Cloned | 4 times |
Created | 30 days ago |
Last Updated | 17 days ago |
Visibility | Public |
Arlam
Arlam Village is a small settlement located within the domain of Roswaal L. Mathers, near the old Roswaal Manor. The village is characterized by its numerous small houses, with a larger central building marked by a red flag, indicating its prominence. The village is traversed by several small bridges and roads, including a notable path leading to Roswaal's mansion. To protect against nearby threats, the villagers have established magical barriers using enchanted stones to deter witchbeasts from approaching.
Bathroom
The bathroom can be used as a sauna and has few marble pillars in it. It has a large circular bath in the center of the room with a golden pillar in the center of the bath.
Burned Down Manor
After the fire, the once grand Roswaal Manor is reduced to a charred, decimated shell. The structure, which was formerly a beautiful, white mansion with multiple towers and expansive grounds, is now a crumbling, blackened ruin. The fire has destroyed much of the building, leaving behind only the skeletal remains of its walls and towers.
Dining Room
In the dining room, all the people in the mansion gather to eat. There is a large table covered with a white tablecloth, with chairs on each side, and regardless of the time, lights are placed on the table. The wall is green with white spaces. Behind the table is a figure in a painting, possibly a relative of the Roswaal family.
Entry
Upon entering, it was noted that the mansion retains great elegance. There are two pillars with a pair of lamps each. In addition to having high class designs, there are lights near each door, as well as vases with flowers. On the road, there are two routes to the sides, right and left, and stairs to go up to the next floor.
Flugel Tree
The Flugel Tree was a colossal tree along the Lifaus Highway in Lugnica, named after the legendary sage Flugel. According to legend, Flugel and his companion Shaula planted a seed there, which grew into this massive tree.
Forbidden Library
The Forbidden Library is a massive library built by the Witch of Greed with the purpose of housing her vast knowledge converted into Magical Books. Sometime before the Witch's demise, she installed Beatrice as the library's keeper, until the arrival of "That Person". The Forbidden Library is believed to be the most knowledgeable place in Lugunica. Appearance-wise, it's a huge two-story space with a spiral stair in the center of the room. The second floor consists of a large balcony which is filled to the brim with bookshelves. The library itself isn't inherently part of the mansion, as it exists in a separate dimension that can be accessed through the teleportation mechanic called Door Crossing which allows any door in the Manor to be linked to it. Echidna made a mechanism that would erase the knowledge from every book in the library, should Beatrice abandon her role as the Forbidden Library's librarian.
Fountain
Just an ordinary fountain on the side of the Garden
Garden
The garden is located on the outskirts of the mansion. There are several paths one can walk along. On the sides are small fields full of flowers, as well as some trees and bushes, and several rest areas.
Guest Room
It is the place where the margrave invites their visitors to talk. It has three green pieces of furniture and a small rectangular table in the center. There are also windows with light green curtains. There is a fireplace, and above it is a portrait.
Kitchen
In that place the servants of Roswaal prepare breakfast, lunch, and dinner. It is full of plates, pots, jars, rollers, knives and other things that can be used to prepare food.
Loot House
A dirty shop in the deepest part of the slums where goods that were stolen or found by Felt are appraised and resold by Rom. It was originally a tavern used as a hideout by several thugs until Felt and Rom managed to gain ownership of it.
Roswaal's Office
A room with a large window at the back behind a desk with chairs near it
Royal Capital South Gate
The entry gates of the Royal Capital in the South region.
Subaru's Room
A big room with a big bed in the middle of it near the adorned walls