Includes drow cities, aboleth strongholds, realms of Illithids, bioluminescent fungus and crystals.
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Created | 29 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Lower God
Lower Gods are immortal cosmic beings who possess immense power and influence over specific domains, such as nature, war, or knowledge. Though they are revered by mortals, they seek to ascend to Higher God status, which grants them greater abilities and a broader scope of influence, often leading to conflicts with other deities and their followers.
Minotaur
Minotaur's are formidable bull-headed humanoids, renowned for their immense strength and fierce combat skills. With a natural affinity for melee combat and a robust physique, they often serve as warriors or guardians, embodying both brute force and a deep connection to their tribal heritage. They tend to have lower intelligence.
Vampire
Vampires are a race of immortal nocturnal beings, cursed with an insatiable thirst for blood which grants them regenerative abilities while leaving them with a vulnerability to fire, silver, and sunlight. They possess retractable fangs and claws, dark vision (120ft), enhanced senses, strength, agility, and dark magic, allowing them to manipulate shadows, shapeshift, and charm their prey, but they must constantly battle their primal instincts to maintain their humanity.
Yuan-Ti
Yuan-ti are serpentine humanoids, often cunning and intelligent. They possess reptilian features like scaly skin, forked tongues, and slitted pupils. Many are immune to poison and resistant to magic. Yuan-ti society is often hierarchical, with powerful individuals at the top. They are known for their dark rituals and arcane knowledge. Yuan-ti characters can be spellcasters, skilled in deception, and often have a deep connection to snakes.
Svirfneblin
Deep gnomes who are small and nimble. They are skilled in crafting and engineering. Often sought after or enslaved to function as architects of cities in the Underdark. Their innate abilities make them elusive and adept at surviving in underground regions.
Ratfolk
Ratfolk are a small, humanoid race with rat-like features. They are typically 3-4 feet tall with long, slender bodies, nimble fingers, and sharp teeth. Their fur can range in color from brown to gray to black. Ratfolk are known for their intelligence, resourcefulness, and adaptability. They are often found living in urban environments, where they can blend in with the human population. Ratfolk are skilled thieves, scavengers, and artisans. They have a strong sense of community.
Myconids
Fungus-like creatures who are intelligent and telepathic. They are often peaceful, but can be dangerous if provoked.
Illithids
Also known as Mind Flayers are powerful psionic creatures who feed on the brains of other creatures.
Kuo-toa
Underdark race of amphibious fish-men normally 5 feet tall and weigh approximately 160 pounds. Many are prone to madness so extreme that resulted in the creation of their gods. Coating their rubbery skin and piscine scales is a layer of slippery slime that gives their bodies a glimmering sheen. They are strong swimmers and often wield tridents.
Goblin
Dankwood goblins are much like any other run-of-the-mill goblin but they are much more gentle and artistic than the savage and uncouth goblins of the world. They are inquisitive and have a magical bond with the small forest creatures with which they are often friends. They are fast and numble and love to explore. Because of this they make great adventurers and guides.
Duergar
Gray dwarves twisted by dark magic. They are strong and resilient, but also cruel and cunning.
Drider
Driders were drow that had been transformed from the waist down so they had the body of a spider. The transformation was typically a punishment for failing a test of Lolth.
Dark Elf
The drow or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the Dungeons & Dragons fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil spider goddess Lolth.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.