Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 36 times |
Cloned | 2 times |
Created | 24 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | 0 |
Type | Hive City |
Coordinates | (-5804, 2078) to (-3234, 3349) |
The High Spire crowns Hive Primus like a rotting halo wrapped in gold leaf. It rises into the smog-choked heavens, its uppermost levels piercing the atmospheric crust of Vharax-Null. Here, the elite of the hive dwell in decadent isolation, breathing filtered air, walking beneath stained-glass ceilings, and whispering orders that doom millions below. Unlike the brutalist might of the lower levels, the High Spire is a maze of ornate decay—vaulted halls, silver-chased vaults, blood-red banners, and cathedral towers built atop cathedral towers. It is less a place and more a monument to power, carved by hands that haven’t touched labor in generations. Here, wealth and paranoia sit side by side. Every corridor is watched by servitor-eyes. Every banquet is laced with hidden agendas. The Emperor’s name is spoken in gold here—but understood as law, not faith. Function: Command, inheritance, and isolation—the hive’s ruling summit