Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 36 times |
Cloned | 2 times |
Created | 24 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | 0 |
Type | Hive City |
Coordinates | (941, -3428) to (8083, 8069) |
Hive Secundus, known formally as Morrak’s Rise, stands as a cold monument to calculated rebellion—built by a splinter faction of the Mechanicus who broke from the ruling tech-barons of Golganneth Spire. Founded centuries after Hive Primus, Morrak’s Rise is smaller in scale, but far more disciplined, efficient, and militarized in design. Rather than reaching for the heavens in grandeur, its structure is squat, sharp-edged, and ruthlessly optimized. Macroplas-reinforced towers rise like precision-forged blades against the toxic sky, their exteriors layered in adamantium ribbing and void-shield emitters. Its internal infrastructure is newer, tighter, and largely free from the corruption and decay that plague its rival. Here, logic and function rule above all else. The architecture is brutalist and modular—intended for maximum control and zero waste. Surveillance is total. Every breath, movement, and neural pulse is recorded in some fashion.