Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Add Guildhall Locations Add Guild Factions Add Religion Factions Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Recent updates Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played7 times
Cloned1 times
Created
8 days ago
Last Updated
Yesterday
VisibilityPublic
Field Ward
Field Ward
Area
Details
Size0
TypeWard
Coordinates(-8460, 7215) to (-1667, 9554)
Description

Once a caravan yard between Waterdeep's northern walls, the Field Ward has transformed into a lawless town for refugees denied entry into wealthier neighborhoods. Lacking official status, it remains unpatrolled by the Watch, leading to rampant crime and desperation. The City Guard oversees it from the walls, intervening only when city access is threatened. The muddy streets are filled with the poorest citizens, while the absence of a sewer system exacerbates the squalor. The Guild of Butchers thrives here, operating slaughterhouses and smokehouses, profiting from the area’s misfortune. This grim district serves as a stark reminder of the city's inequalities, where survival often means succumbing to the darker aspects of humanity.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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