Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Add Guildhall Locations Add Guild Factions Add Religion Factions Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Recent updates Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played7 times
Cloned1 times
Created
8 days ago
Last Updated
Yesterday
VisibilityPublic
Deepwater Harbor
Deepwater Harbor
Area
Details
Size0
TypeHarbor
Coordinates(-9165, -9992) to (-1102, -3220)
Description

Deepwater Harbor, also known as Waterdeep Harbor, is a natural basin of the Sea of Swords, providing a vital trade route for the city of Waterdeep. Enclosed by Deepwater Isle and Stormhaven Island, it features a rocky bottom covered in mud, sloping into the depths of Umberlee's Cache. The harbor is divided into the Great Harbor for trade and the Naval Harbor for the City Navy, with defenses managed by the City Guard and merfolk patrols. Notable locations include the underwater lighthouse Deepwater Beacon, the merfolk village Tharqualnaar, and the temple to Umberlee, the Queenspire. The harbor is a hub for merfolk and aquatic elves, who maintain its cleanliness and safety, while also engaging in trade with surface dwellers.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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