Fables in the Forgotten Realms world illustration - High Fantasy theme
High Fantasy

Fables in the Forgotten Realms

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The Forgotten Realms brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well! Including Baldur's Gate, Neverwinter, The Moonsea, The Outerplanes, and more! What was once a single city has now expanded to most of Faerun in this High Fantasy adventure of magic, technology, and secrets to uncover!


Author's Note: Welcome to The Forgotten Realms Step into one of the most iconic and richly storied worlds in Tabletop, The Forgotten Realms! Now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your main gateway to the other famous Sword Coast locations like Baldur's Gate, Neverwinter, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls. This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs. You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the world. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles. Join the Community For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Fables in the Forgotten Realms Recent Updates Map v2 initiated Major Arcana NPCs (central figures) v1 complete Gods v1 finished (additional pantheons incoming) Current Roadmap Sword Coast Expansion in development Minor Arcana NPCs (supporting cast) in progress Monsters, Items, and Spells being added regularly Factions & Shops receiving unique NPCs and updates Points of Interest (POIs) undergoing refinements
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Created
113 days ago
Last Updated
9 days ago
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Zhent Martial Arts Adept
CR 5Medium Humanoid
Zhent Martial Arts Adept
HP Range70 - 80 (Avg: 75)
AC15
XP1800

Description

The Zhent Martial Arts Adept is a skilled combatant devoted to the Zhentarim cause, using their agility and martial prowess to outmaneuver opponents and strike with precision. They embody the discipline of martial arts, believing in the leadership of Manshoon and employing their skills to further the goals of the Zhentarim. These agents tend to be a bit more forceful and less lenient than other members of the Zhents.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Halfling, Elvish, Abyssal, Celestial, Sylvian
Defenses
Armor Class15
HP Range70 - 80 (Avg: 75)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dart Throw

The adept throws a dart at a target within 20 feet, making a ranged attack that deals 1d4 + Dexterity modifier piercing damage.

Flurry of Blows

After taking the Attack action, the adept can spend 1 ki point to make two unarmed strikes as a bonus action.

Martial Arts Strike

The adept makes an unarmed strike against a target within reach, dealing 1d8 + Dexterity modifier damage.

Step of the Wind

The adept can spend 1 ki point to take the Disengage or Dash action as a bonus action on their turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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