Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Add Guildhall Locations Add Guild Factions Add Religion Factions Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Recent updates Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played12 times
Cloned1 times
Created
10 days ago
Last Updated
1 days ago
VisibilityPublic
Helm's Hall
Helm's Hall
Point of Interest
Details
Coordinates(-2690, -4783)
Description

Helm's Hall is a grand temple dedicated to Helm, the God of Guardians, located in the heart of Waterdeep. The temple features towering stone walls adorned with intricate carvings of vigilant knights and protective symbols. Inside, the air is filled with a sense of solemnity and purpose, as worshippers gather to seek guidance and protection. The main hall is dominated by a massive statue of Helm, depicted as a towering figure in gleaming plate armor, his eyes ever-watchful. The temple serves as a sanctuary for bodyguards, paladins, and those who seek to uphold justice and vigilance in the city. Regular ceremonies, including the Ceremony of Honor, are held to celebrate Helm's virtues and to empower the faithful in their duties as protectors.

Appearance

The temple is a majestic structure with high ceilings, stained glass windows depicting scenes of valor, and a central altar illuminated by soft, radiant light.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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