This is a world where time cycles & destinies unfold across ages yet to come.
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Created | 31 days ago |
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Abila
Abila is a quaint town nestled in the rolling hills of Altara, known for its vibrant markets and friendly locals. While it may not be the center of grand adventures, its charm lies in the simple pleasures of life, from the aroma of freshly baked bread to the laughter of children playing in the streets.

Alcair Dal
Alcair Dal, known as 'The Golden Bowl' in the Old Tongue, serves as the sacred meeting ground for the Aiel clan chiefs. This vast, bowl-shaped valley is surrounded by towering cliffs and lush greenery, creating a natural amphitheater where the chiefs gather to discuss matters of great importance.

Alcruna
Alcruna is a quaint town nestled in the rolling hills of Tarabon, known for its vibrant markets and friendly locals. The town is famous for its annual Harvest Festival, where residents celebrate the bountiful crops with music, dance, and feasting.

Alindaer Marketplace
Alindaer is a bustling marketplace located in the heart of a large city, renowned for its vibrant atmosphere and diverse crowd. Traders from across the Westlands gather here to sell a wide array of goods, from exotic animals to rare gemstones, making it a central hub for commerce and trade.

Alkindar
Alkindar is a bustling port town located on the Sea of Storms, serving as a vital trade hub between Andor and Altara. Known for its large docks, active shipyards, and a vibrant fish market, the town thrives on commerce, with locals renowned for their shrewd negotiation skills. However, the prosperity attracts pirate activity, prompting the elite Watchers of Alkindar to safeguard the coastline and maintain order.

Almizar
Almizar is a quaint town nestled in the rolling hills of Altara, known for its vibrant markets and rich agricultural lands. The town is often overlooked in the grand tales of the nation, yet it holds a unique charm with its cobblestone streets and friendly locals who are proud of their heritage.

Amador
Amador is a small town nestled in the heart of Altara, known for its picturesque landscapes and vibrant community. The town is heavily influenced by The Children of the Light, also known as Whitecloaks, who maintain a strict moral code and often patrol the streets, ensuring that their ideals are upheld among the townsfolk.

Ankor Dail
Ankor Dail is a small, isolated village nestled in the rugged mountains of the Borderlands region. Known for its hardy inhabitants, the village serves as a crucial last refuge for travelers braving the treacherous paths toward the Great Blight and the mountain passes, embodying the spirit of resilience and loyalty to the Borderlander cause.

Aridhol
Once a thriving city of Manetheren, Aridhol now lies in ruins as Shadar Logoth, a haunting reminder of its fall to the Shadow. The air is thick with malevolence, and the remnants of its once-great architecture are twisted and corrupted, echoing the dark history that envelops this forsaken place.

Arien
Arien is a quaint, peaceful town nestled in the rolling hills of Andor, known for its lush fields and friendly inhabitants. The town is characterized by its cobblestone streets, charming cottages, and a central square where locals gather for markets and festivals.

Aringhill
Aringhill is a quaint village nestled in the rolling hills of Andor, just along the border of Cairhien. Known for its lush fields and vibrant community, the village thrives on agriculture and trade, with a bustling market square that attracts travelers from both regions.

Attuan’s Mill
A riverside hamlet in southern Andor, Atuan’s Mill is known for its aging watermill that still churns to this day. The village is peaceful and hosts quiet festivals, but whispers of a buried Waygate beneath the mill's foundation add an air of mystery, as the oldest villagers avoid the area at dusk due to strange occurrences.

Aturos Orchard
A lush and fragrant valley in Altara, Aturos Orchard is renowned for its apple groves and rare white peaches that thrive under the misty coastal rains. The land has changed hands many times, from minor lords to merchant houses, and is now owned by a private family rumored to have Aes Sedai ancestry. The trees are said to never rot, even in death, and tales abound of a green-cloaked woman who watches over the orchard, wandering beneath the trees in the fog.

Baerlon
Baerlon is a bustling mining town nestled in the foothills of the Mountains of Mist. It serves as a vital trade hub, where merchants transport precious metals and goods from the Two Rivers, creating a vibrant marketplace filled with diverse cultures and wares.

Bandar Eban
Bandar Eban, the capital of Arad Doman, is a bustling coastal city on the shores of the Aryth Ocean. Renowned for its vibrant spice markets and lively music scene, it was once a center of trade and political intrigue, though it now grapples with chaos and famine under the leadership of the Dragon Reborn, who seeks to restore order amidst the turmoil.

Bellon
Bellon is a quaint town nestled along the banks of the River Gaean, approximately twenty miles east of Amador. Known for its warm hospitality, the town features the Bellon Ford Inn, a sizable establishment offering a private dining area and managed by the friendly innkeeper Alfara.

Berndt Crossroads
Berndt Crossroads is a vital trading post situated at the intersection of several major roads, serving as a bustling hub for caravans, merchants, and travelers. While it thrives economically, the area is notorious for its dangers, as bandits and raiders frequently target the crossroads, making it a place of both opportunity and peril.

Bethal
Bethal is a bustling city in western Andor, strategically positioned near the border with Ghealdan. Known for its rich history of political intrigue and military significance, it played a crucial role during the conflicts involving Queen Morgase Trakand, making it a focal point for diplomacy and warfare in the region.

Boanna
Boanna is a quaint village nestled in the rolling hills of Ghealdan, characterized by its lush fields and friendly inhabitants. The village is known for its vibrant markets and simple, rustic charm, making it a peaceful stop for travelers and adventurers alike.

Braem Wood
Braem Wood is a sprawling woodland in northeastern Andor, where dense forests meet open fields and quaint towns. The area is known for its rich biodiversity, with towering trees, vibrant flora, and a variety of wildlife, making it a haven for adventurers and nature lovers alike.

Breens Spring
Breens Spring is a quaint village nestled in the lush hills of Andor, known for its crystal-clear spring that bubbles up in the center of town. The village is surrounded by fertile fields and vibrant gardens, making it a hub for agriculture and trade in the region.

Brytan
Brytan is a bustling coastal town renowned for its salt production and thriving fisheries. The lively market is filled with traders and fishermen, while the vibrant harbor serves as a hub for commerce and occasional smuggling, all under the watchful eye of local authorities to deter piracy.

Caemlyn
Caemlyn is the capital city of Andor, known for its stunning architecture and vibrant culture. The city is a hub of political activity, featuring the majestic Royal Palace, where important decisions and events shape the realm's future.

Cairhien
Cairhien is a shining city of order and ambition, serving as the capital of its namesake nation. Nestled on the banks of the River Alguenya, it is known for its rigid nobility and the intricate political maneuvering known as Daes Dae'mar, where veiled words and subtle warfare reign supreme. The city bears the scars of the Aiel War and the devastation wrought by the Shaido Aiel, with many areas still in ruins, though new leadership has brought stability. The once-mighty Topless Towers, symbols of Cairhien's power, now stand as a testament to its tumultuous history, with many having been destroyed in the conflicts.

Camron Caan
Camron Caan is a remote settlement nestled within the Termool Desert, characterized by its small, tight-knit population. The town thrives on trade routes that pass through, offering a vital oasis for weary travelers and traders seeking respite from the harsh desert environment.

Canluum
Canluum is a bustling trade city situated along a major river, serving as a vital commercial hub for merchants and travelers alike. Its vibrant marketplaces are renowned for offering a diverse array of goods, from exotic silks to rare spices, attracting traders from distant lands.

Carysford
Carysford is a quaint riverside village nestled along the banks of the River Cary, known for its lush fields and vibrant community. The village thrives on agriculture and fishing, with a bustling market that attracts travelers from nearby regions.

Chachin
Chachin is a prosperous city-state on the southern coast of the Westlands, renowned for its wealth and opulent lifestyle. It serves as a vital hub for maritime trade, boasting a powerful navy and hosting extravagant festivals that celebrate its rich culture and high society.

Chaendaer Mountain
Chaendaer is a towering, sacred mountain that looms over the desert landscape, serving as a pilgrimage site for aspiring Aiel Wise Ones and Clan Chiefs. Its steep, rocky slopes are dotted with ancient shrines and weathered stone markers, guiding the way to the mystical city of Rhuidean, where destinies are revealed and legacies forged.

Chishen Mountains
The Chishen Mountains rise majestically in the southern part of Andor, forming a natural barrier that defines the nation's borders. Their rugged peaks are often shrouded in mist, and the valleys below are rich with flora and fauna, making it a haven for adventurers and explorers.

Cold Rocks Hold
Cold Rocks Hold is a mysterious underground cavern inhabited by the Taardad Aiel. The hold is characterized by its dark, jagged rocks that absorb all light, creating an eerie atmosphere where the sun's rays never penetrate. The Aiel have made this place their home, using its natural defenses to protect against outside threats while maintaining their ancient traditions.

Comarda Hold
Comarda Hold is a fortified settlement nestled within the harsh expanse of the Aiel Waste, serving as a stronghold for the Shaido Aiel clan. The settlement is characterized by its rugged stone walls, adorned with vibrant tapestries that tell the stories of the clan's ancestors, and is surrounded by arid desert landscapes.

Coramen
Coramen is a serene town located on the banks of the River Erinin, serving as a way station for travelers between Cairhien and Tear. Known for its beautiful gardens and canals, it attracts scholars and artists, while its culture reflects the politeness of Cairhien, with leaders acting as emissaries between the two nations. Beneath its tranquil surface, Coramen is rife with political intrigue, as various factions vie for influence.

Cordese Hills
The Cordese Hills are a rugged range of rolling hills and steep cliffs, creating a natural barrier that stretches across the northern and western borders of Ebou Dar. The hills are dotted with wildflowers and ancient trees, providing a stark contrast to the bustling port city nearby, while their rocky terrain makes it difficult for ships to dock along the western coast of the Sea of Storms.

Cormaed
Cormaed is a quaint agricultural town nestled in the fertile lands of Cairhien, close to the border with Andor. It serves as a vital trade hub for farmers and merchants transporting goods between Cairhien and the Two Rivers, all while maintaining a peaceful atmosphere despite the looming threat of Shadowspawn raids from the nearby Great Blightborder.

Coron Ford
Coron Ford is a vital crossing over the River Arinelle, serving as a key route between the kingdom of Andor and the northern territories. The area is steeped in history, often contested during wars, with ancient watchtowers standing as silent sentinels over the waters, bearing witness to countless battles fought for control of this strategic point.

Cosamelle
Cosamelle is a quaint town nestled in the rolling hills of Tarabon, known for its vibrant markets and friendly locals. The town is famous for its annual harvest festival, where residents celebrate the bounty of the land with music, dance, and feasting.

Cullens Crossing
Cullens Crossing is a quaint village located approximately ten miles from the bustling city of Caemlyn. Known for its fertile fields and friendly inhabitants, the village serves as a vital stop for travelers and merchants heading to the city, offering a warm welcome and hearty meals.

Cumbar Hills
The Cumbar Hills are a rugged expanse characterized by steep slopes and wild terrain, dotted with a few isolated farms and small settlements. Frequent thunderstorms sweep through the area, creating a challenging environment for its sparse inhabitants, who must remain vigilant against occasional raids from Trollocs and other Shadowspawn.

Daghain
Daghain is a bustling crossroads village situated in a fertile plain, serving as a vital trade center where merchants and travelers converge to exchange goods from various regions. The village experiences a high population turnover, with inns and taverns that cater to the needs of passing traders, providing a lively atmosphere filled with stories and commerce.

Daigan
Daigan is a quaint village nestled at the foothills of the Mountains of Mist in western Andor. Known for its rich mineral deposits and fertile lands, the villagers engage in both mining and agriculture, creating a harmonious balance that sustains their economy and culture.

Damelien
Damelien is a quaint village nestled near the rolling hills of Buryhill and the expansive grounds of the Hornwell Estate. Known for its lush fields and vibrant community, it serves as a vital hub for trade and social gatherings, often frequented by the nobility of House Trakand.

Danabar
Danabar is a rugged mountainous region located near the Murandian border, characterized by steep cliffs and lush valleys. It serves as the estate of Queen Elayne Trakand, where her loyal subjects and guards maintain a watchful eye over the lands, ensuring peace and prosperity in the area.

Darein
Darein is a modest riverside town along the Alguenya River, serving as a waystation for travelers and traders heading to Tar Valon. It bustles with activity as petitioners and adventurers gather, hoping to gain entry into the White Tower or the city itself, despite its lack of political power.

Darluna
Darluna is a bustling port city in western Arad Doman, renowned for its vibrant trade in spices and wines. The cityscape features elegant domes and opulent merchant homes juxtaposed against gritty alleyways teeming with beggars and spies, reflecting its stark contrasts and complex social fabric.

Denhuir
Denhuir is a small city nestled on the edge of rolling hills, renowned for its fertile lands that yield abundant crops of wheat and barley. As a vital supplier of food for the surrounding regions, it plays a crucial role in the local economy, while also being home to skilled artisans who craft fine goods sought after throughout the Westlands.

Deven Ride
Deven Ride is a quaint village nestled in the southernmost part of the Two Rivers region, renowned for its fertile lands and bountiful harvests. The villagers take great pride in their agricultural contributions, cultivating a variety of crops that sustain not only their community but also neighboring settlements.

Dhallin Forest
Dhallin Forest is a sprawling wooded area in Ghealdan, known for its towering ancient trees and vibrant undergrowth. The forest is shrouded in mystery, with whispers of magical creatures and hidden glades that hold secrets of the past.

Dorlan
Dorlan is a fortified border town that serves as a crucial military and trade hub. Nestled near the borderlands, it facilitates the flow of goods from the north and acts as a staging ground for border patrols and defenders against the encroaching Blight.

Dragonmount
A towering volcanic mountain rising above Tar Valon, steeped in mystical significance and associated with the prophecies of the Dragon Reborn. Its fiery eruptions and mist-shrouded peak evoke awe and foreboding, serving as a symbol of destruction and rebirth.

Dumai’s Wells
Dumai’s Wells is a vast grassy plain located between the cities of Cairhien and Ghealdan. This site is steeped in history, infamous for the battle where Rand al’Thor was rescued from Aes Sedai captivity, marking the brutal debut of the Asha'man in large-scale warfare and a pivotal moment in Rand’s rise to power.

Eianrod
Eianrod is a tranquil town located east of Cairhien, nestled along ancient trade routes that once linked the nation to the formidable Spine of the World. While it lacks the grandeur of a military or political center, Eianrod has historically served as a crucial waypoint for nobles and soldiers, offering respite and resources to those journeying through its borders.

Eldone Market
Eldone Market is a bustling hub of trade, where merchants from distant lands gather to sell their wares. The air is filled with the scents of exotic spices, and colorful fabrics drape the stalls, while rare magical items and artifacts entice adventurers and collectors alike.

Elmora
Elmora is a bustling town in Tarabon, strategically positioned along the main trade route between Tanchico and Amador. Known for its vibrant markets and diverse population, it serves as a vital hub for merchants and travelers alike, facilitating the exchange of goods and culture.

Emond's Field
Emond's Field is a quaint village nestled in the heart of the Two Rivers, known for its lush fields and close-knit community. It serves as the birthplace of several key figures, including Rand al'Thor, Matrim Cauthon, and Perrin Aybara, and is characterized by its rustic charm and rich traditions.

Fal Dara
Fal Dara is a fortress city at the edge of the Blight, serving as the last line of defense against the Shadow's forces. Known for its towering stone walls and a strong sense of camaraderie among the Shienaran people, the city is governed by a strict honor code and led by a powerful Lord who ensures its defenses remain unyielding.

Fal Eisan
Fal Eisan is a bustling town located in the northwest of the Westlands, serving as a vital crossroads for merchants and travelers. Known for its vibrant marketplaces filled with goods from the Borderlands and beyond, the town thrives on trade and agriculture, fostering a community of friendly yet resilient inhabitants shaped by the challenges of their environment.

Fal Moran
Fal Moran is a fortified city in the nation of Fal Dara, serving as a crucial military outpost on the brink of the Great Blight. It is a bustling trade hub, frequented by travelers and merchants moving between the Westlands and the northern regions, all while housing a vigilant garrison of soldiers ready to defend against the Shadow’s forces.

Fal Sion
Fal Sion is an ancient, abandoned city located on the southern edge of the Westlands, shrouded in mystery and legend. Once home to a powerful civilization, its history is largely forgotten, making it a site of intrigue for adventurers and seekers of lost knowledge.

Falme
Falme is a port city on the western coast of Toman Head, overlooking the Aryth Ocean. Once a modest trading hub, it became notorious for a pivotal battle between the Seanchan invaders and the Dragon Reborn's forces, leading to widespread destruction and a turning point in the struggle against Seanchan occupation.

Far Madding
An independent city-state on the vast Plains of Maredo, Far Madding is a sanctuary for those wary of the Aes Sedai's influence. Governed by a council of women, the city strictly prohibits channeling within its borders, utilizing a powerful ter'angreal known as the Guardian to suppress the One Power, ensuring neutrality in external conflicts.

Field of Merrilor
The Field of Merrilor is a vast open plain located near the city of Merrilor, steeped in history as the site of pivotal events in the eternal struggle between the Light and the Shadow. This symbolic location has witnessed countless armies gathering for war and strategic meetings, embodying the crossroads of life, death, and ultimate victory in the lore of The Wheel of Time.

Field of Talidar
The Field of Talidar is a vast, open plain located in the Westlands, steeped in historical and prophetic significance. It is the site of the Compact of Ten Nations and is believed to be tied to the Last Battle, Tarmon Gai’don, as foretold in the Karaethon Cycle, making it a sacred and eerie landscape, largely uninhabited in peacetime.

Forel Market
Forel Market is a bustling market town located in the heart of Andor, known for its vibrant trade and diverse population. The town is a melting pot of cultures, where merchants from distant lands gather to sell exotic goods, local produce, and handcrafted items, creating a lively atmosphere filled with the sounds of haggling and laughter.

Forest of Shadows
Also known as the Great Blackwood, the Forest of Shadows is a dense and nearly impenetrable forest that lies between the Two Rivers region and Ghealdan. It is overgrown and considered too wild and dangerous for traversal, with rumors of hidden treasures attracting adventurers.

Four Kings
Four Kings is a notorious town located along the bustling Caemlyn Road, infamous for its rough reputation among travelers and merchants. The town serves as a vital stopover, offering a mix of shady taverns, bustling markets, and a diverse crowd of adventurers and traders, all seeking respite or profit.

Fyall
Fyall is a quaint town nestled in the rolling hills of Ghealdan, known for its vibrant markets and friendly locals. The town is surrounded by lush fields and is famous for its annual harvest festival, attracting visitors from far and wide.

Garen's Wall
Garen's Wall is a formidable ridgeline that stretches from the Forest of Shadows to the northern hills and mountains of Altara, serving as the northern border of Ghealdan. Historically significant, it was a strategic defensive line during border skirmishes, particularly under King Garen of Dhowlan, who expertly used the ridge to funnel invading forces into defensible positions.

Glancor
Glancor is a bustling waypoint town in the eastern region of Andor, strategically positioned along trade routes connecting Andor to neighboring nations. It serves as a vital stop for weary travelers and merchants, offering rest, supplies, and a vibrant marketplace filled with goods from distant lands.

Godan
Godan is a bustling coastal town situated on the rugged shores of the Sea of Storms. Known for its strategic port, it serves as a vital hub for maritime trade and naval operations, especially during times of conflict involving seaborne forces.

Gorian Springs
Gorian Springs is a serene location nestled in a lush valley in the northern Westlands, renowned for its natural hot springs that are said to have healing properties. The nearby town attracts visitors, particularly from noble circles, seeking relaxation and rejuvenation, while skilled healers and herbalists thrive on the abundant resources provided by the springs.

Grafendale
Grafendale is a quaint settlement nestled in the rolling hills of Andor, known for its lush fields and vibrant community. The town thrives on agriculture, with farmers cultivating a variety of crops and raising livestock, making it a vital hub for trade in the region.

Haddon Mirk
Haddon Mirk is a dense, swampy forest that serves as a natural barrier between the nations of Tear and Illian. Its treacherous terrain, filled with murky waters and thick underbrush, is home to various dangers, including predatory creatures and hidden traps, making it a place that most travelers avoid.

Harlon Bridge
Harlon Bridge is a quaint village nestled along the banks of the River Andor, known for its iconic stone bridge that connects the two halves of the settlement. The village is surrounded by lush fields and dense forests, making it a hub for agriculture and trade, with a vibrant market square at its heart.

Hills of Absher
The Hills of Absher are a rugged and undulating landscape in western Andor, characterized by rolling hills, dense thickets, and hidden valleys. Legends speak of ancient ruins buried beneath the earth, and the air is thick with the whispers of long-forgotten tales.

Hinderstap
Hinderstap is a peaceful farming community nestled among rolling hills, known for its quaint homes and a few grand estates owned by wealthy landholders. The town serves as a vital waypoint for travelers and merchants moving between Caemlyn and the surrounding lands, offering skilled blacksmiths and weavers to cater to their needs.

Hot Springs Hold
Nestled in the arid expanse of the Aiel Waste, Hot Springs Hold is a vibrant settlement belonging to the Shaarad Aiel clan. The hold is renowned for its natural hot springs, which provide both a source of warmth and healing, attracting travelers and traders seeking respite from the harsh desert environment.

Illian
Illian is a bustling coastal city in the south-central region, celebrated for its exceptional seafaring skills and the annual Great Hunt for the Horn, which attracts heroes from far and wide to seek the legendary Horn of Valere. The city features orderly streets and the prominent Square of Tammaz, where the Council of Nine and the King convene to govern, while its ongoing rivalry with Tear influences its political and economic decisions.

Imre Stand
Imre Stand is a vital watering hole nestled within the harsh expanse of the Aiel Waste. Surrounded by towering dunes and sparse vegetation, this oasis serves as a crucial rest stop for weary travelers and nomadic tribes, offering fresh water and a brief respite from the relentless sun.

Inishlinn
Inishlinn is a bustling coastal town that serves as a vital port for sea trade, nestled near the tumultuous Sea of Storms. Known for its quaint wooden buildings and vibrant marketplaces, the town thrives on its fishing industry and the steady flow of ships that dock in its harbors, all while being caressed by a refreshing sea breeze.

Ionin Spring
Ionin Spring is a rare freshwater spring nestled within the Blight, a region otherwise tainted by corruption. Revered by a handful of locals, it is believed to offer visions and guidance to those who drink from its pure waters, drawing the brave and the desperate alike to make the perilous pilgrimage.

Irinjavar
Irinjavar is a fortified city strategically positioned along a major river, renowned for its imposing defensive walls and rich military history. The city has withstood numerous invasions over the centuries and serves as a vital naval hub, housing a large fleet that safeguards trade routes and ensures regional stability.

Iron Pass
Iron Pass is a modest settlement nestled within a rugged mountain pass, known for its resilient inhabitants who thrive on the trade that flows through. The town boasts a strong military presence, dedicated to protecting the area from the ever-looming threat of Shadowspawn incursions, ensuring safety for both locals and travelers alike.

Jakanda
Jakanda is a bustling coastal city renowned for its strategic port and vibrant maritime trade. Nestled near the treacherous Sea of Storms, it serves as a vital gateway for commerce between the Westlands and distant lands, attracting merchants and adventurers alike, while constantly fending off threats from pirates and hostile forces.

Jangai Pass
Jangai Pass is a treacherous high pass through the Spine of the World, serving as a vital connection between Cairhien and the Aiel Waste. Known for its steep cliffs and harsh weather, it was historically used by the Aiel during the Aiel War and remains one of the few navigable routes through the formidable mountain range.

Jarra
Jarra is a quaint village located along the bustling Jehannah Road in Ghealdan. Recently, it has become a hub of unusual activity, marked by a sudden increase in weddings and strange behavior among the local Children of the Light, believed to be influenced by a powerful ta'veren passing through.

Jehannah
Jehannah is a bustling city located in southern Ghealdan, strategically positioned along key trade routes that connect various regions. Its rich history is marked by significant political and military events, making it a focal point for merchants, diplomats, and adventurers alike.

Jeramel
Jeramel is a quaint, unassuming town nestled between rolling hills and dense forests. Known for its humble cottages and friendly locals, it serves as a resting point for travelers but lacks any significant historical events or notable figures.

Jornhill
Jornhill is a quaint village nestled within the heart of Braem Wood, surrounded by towering trees and vibrant flora. The village is known for its friendly inhabitants, who thrive on agriculture and trade, and its picturesque landscapes that attract travelers seeking respite in nature.

Jualdhe
Jualdhe is a bustling seaside town renowned for its thriving fishing industry, where the salty air is filled with the sounds of seagulls and the laughter of fishermen. It serves as a vital stop for sailors seeking rest and supplies, with its vibrant markets offering fresh catches and local crafts.

Jurador
Jurador is a bustling port town along the River, essential to the kingdom's economy. Renowned for its shipbuilding industry, the docks are alive with merchant ships, naval vessels, and fishermen, reflecting the town's rich naval heritage. The marketplace is vibrant, attracting traders from across the Westlands, while the famous taverns and inns offer a warm welcome to sailors and travelers alike.

Kandelmar
Kandelmar is a fortified hill town located in the western ridges of Tarabon, renowned for its austere stone architecture and ancient libraries. The town has a rich tradition of scholars and relic collectors, and it is rumored to guard a secret vault from the Age of Legends, though no evidence has ever surfaced to confirm this.

Katar
Katar is a fortress-town located on the border of Kandor and Arafel, known for its harsh climate and skilled pikemen. The town's inhabitants are steeped in ancient traditions, embodying a grim yet honorable spirit, and they believe that the fall of Katar would signify the ultimate victory of the Blight.

Kayacun
Kayacun is a hidden village nestled deep within dense, enchanted forests. Known for its elusive nature, the village is nearly impossible to locate without the guidance of a local, and its residents are known for their reclusive ways, shrouded in mystery and ancient traditions.

Kore Springs
Kore Springs is a quaint village nestled in the lush hills of Andor, renowned for its natural hot springs believed to possess healing properties. Surrounded by vibrant fields of wildflowers, the village is a welcoming haven for travelers, with friendly locals eager to share their hospitality and stories.

Londaren Cor
Once the capital of Eharon, Londaren Cor is now a hauntingly beautiful ruin near the River Eldar. The remnants of the Palace of the Moon stand as a testament to its former glory, while the surrounding area bears scars from the fierce battles fought between Nerevan and Esandara centuries after its destruction during the Trolloc Wars.

Lugagde
Lugagde is a resilient mountain village located in the snowy peaks of the northern mountains. Known for its hardy inhabitants and self-sufficient lifestyle, the village thrives in an isolated and harsh yet stunningly beautiful environment, where mountain clans have adapted to the unforgiving climate for centuries.

Lugard
Lugard is a bustling city known for its vibrant trade and deep-seated corruption. Political factions and criminal organizations vie for control, creating an atmosphere thick with intrigue and danger. Merchants, adventurers, and nobility fill the streets, while power struggles frequently erupt into chaos, making the city a hotbed of activity and conflict.

Maderin
Maderin is a bustling coastal town in Altara, renowned for its thriving trade in seafood and salt. It serves as a crucial hub for goods traveling between Illian and the southern seas, attracting fishermen and traders alike, while its busy docks are a common sight for merchants arriving from the Sea of Storms.

Maerone
Maerone is a bustling riverside town located on the banks of the Alguenya River, south of Cairhien. Once a quiet settlement, it gained strategic importance during the campaigns of Rand al'Thor, serving as a vital supply route and staging point for troops and supplies heading into Cairhien during the tumultuous wars that followed the Dragon Reborn's rise.

Malden Harbor
Malden Harbor is a bustling coastal town vital to the nation's maritime trade, known for its thriving fishing industry and skilled shipbuilders. Despite frequent storms, the resilient townsfolk maintain a lively atmosphere, where sailors, merchants, and adventurers gather to share tales and trade goods from distant lands.

Manala
Manala is a secluded village nestled in the western mountains, renowned for its tranquil lifestyle and deep-rooted spiritual practices. The villagers engage in ancient meditation and rituals, attracting visitors in search of peace and enlightenment, while their herbal medicines are highly sought after by travelers seeking natural remedies.

Maracru
Maracru is a quaint town nestled in the lush valleys of Tarabon, known for its vibrant markets and friendly locals. The town is famous for its annual harvest festival, where residents celebrate the bountiful crops with music, dance, and feasting.

Maradon
Maradon is a bustling urban center in the northwest, renowned for its vibrant markets and diverse cultural influences. The city serves as a melting pot of traditions and languages, attracting adventurers and traders from various nations seeking fortune and opportunity.

Maraside Mountains
The Maraside Mountains rise sharply to the northeast of Cairhien, their rugged peaks often shrouded in mist and snow. This formidable range serves as a natural barrier, separating the civilized lands of Cairhien from the untamed wilderness beyond, making passage treacherous for all but the most determined adventurers.

Mardecin
Mardecin is a quaint town nestled in the rolling hills of Altara, known for its vibrant markets and friendly locals. While it may not play a pivotal role in the grand tales of adventurers, its charm lies in the simple pleasures of life, offering respite and a taste of local culture.

Marella
Marella is a quaint town that serves as a crucial hub for merchants and traders transporting goods, particularly grain, livestock, and salted fish, between two neighboring nations. Known for its tight-knit community and welcoming atmosphere, Marella offers a refuge for weary travelers seeking rest and camaraderie.

Market Sheran
Market Sheran is a bustling village located in the heart of Andor, known for its vibrant marketplace that attracts traders and adventurers alike. The village is surrounded by fertile fields and lush forests, providing an abundance of resources and a lively atmosphere filled with the sounds of haggling and laughter.

Maseen
Maseen is a quaint Domani town nestled near the Tarabon border, flourishing through its vibrant river trade and skilled artisans. Renowned for exquisite glasswork and vibrant silk dyes, the town has cultivated a reputation for its subtle defiance against noble manipulation and military presence, relying instead on shrewd diplomacy and trade to thrive.

Mayene
Mayene is a vibrant independent city-state located on the southeastern coast of the Westlands, adjacent to the tumultuous Sea of Storms. Known for its clever diplomacy and strategic trade, it has successfully maintained autonomy despite being surrounded by the powerful nation of Tear, thanks in part to its elite Winged Guards who patrol the skies and protect the city.

Medo
Medo is a secluded region located to the south near the borders of Shara, shrouded in mystery and rarely visited by outsiders. Surrounded by dense forests and towering mountains, its inhabitants are secretive, guarding ancient secrets that leave explorers returning with little to share.

Mehar
Mehar is a fortified town nestled at the base of the eastern mountain ranges, serving as a crucial military stronghold. Its inhabitants, primarily soldiers and defenders, are rigorously trained to protect the region from invasions, particularly from the Blight and other hostile forces, giving the town a grim reputation due to the ever-present threat of conflict.

Minde
Minde is a picturesque village known for its lush fruit orchards and sprawling grain fields. The cobblestone streets wind through charming homes, creating a serene atmosphere that attracts both farmers and travelers. Its close proximity to Caemlyn allows villagers to sell their bountiful harvests, but the allure of wealth also draws the attention of bandits and spies, leading to occasional disturbances.

Morelle
Morelle is a quaint village nestled along the banks of the River Cairhien, known for its lush, fertile fields that yield bountiful harvests. The village serves as a vital trade hub for local farmers, facilitating the exchange of goods and produce with nearby settlements, while its scenic river routes provide both transportation and a picturesque backdrop for its residents.

Mos Shirare
Mos Shirare is a significant city in Shara, renowned for its enormous and majestic structures that tower over the landscape. As a major cultural and political hub, it serves as the heart of Sharan society, where local customs thrive and travelers from the West find little influence, adding to its enigmatic allure.

Mosra
Mosra is a bustling town in Altara, renowned for its masterful blacksmiths and exceptional weapon craftsmanship, particularly swords. Nestled near a rich iron vein, it serves as a vital stop for merchants, with a community known for its quiet demeanor and dedication to their craft.

Mountains of Dhoom
The Mountains of Dhoom are a formidable range that stretches across the edge of the Blight, serving as a natural barrier between the corrupted lands and the more habitable regions. Formed during the cataclysmic event known as the Breaking of the World, these mountains are steeped in ancient magic and dark history, with treacherous paths and hidden dangers lurking within their craggy peaks.

Mountains of Mist
The Mountains of Mist form the western boundary of Andor, shrouded in a perpetual veil of fog. Rich in minerals like gold, silver, iron, and copper, these mountains are dotted with mining villages such as Comfrey, which thrive on the extraction of these precious resources. Historically, the rugged terrain and the presence of various factions have made it difficult for Andor to maintain control over this resource-rich region.

Nassad
Nassad is a bustling town located in the heart of Tarabon, known for its vibrant markets and diverse population. The town serves as a trade hub, attracting merchants and travelers from across the region, offering a rich tapestry of cultures and goods.

Natrin's Barrow
Natrin's Barrow is a ruined manor perched on the cliffs of the Aryth Ocean in Arad Doman. Once a noble estate, it became infamous after being occupied by the Forsaken Graendal, leading to its decay and the mysterious disappearance of its lord. The air is thick with whispers, remnants of Graendal's cruel manipulations, creating an eerie atmosphere that unsettles all who approach.

Negin Bridge
Negin Bridge is a colossal structure that spans the mighty River Eldrin, serving as a crucial artery for trade and travel between the northern and southern regions of the Westlands. Heavily fortified with stone battlements and watchtowers, it stands as a bulwark against the frequent bandit attacks that plague the area, ensuring safe passage for merchants and travelers alike.

New Braem
New Braem is a vibrant city nestled within the heart of Braem Wood, serving as a hub for trade and culture in northeastern Andor. The city is surrounded by lush forests, with farms dotting the landscape, providing a rich bounty of resources and a picturesque setting for its inhabitants.

Nor Chasen
Nor Chasen is a small, fortified town in Altara, renowned for its unwavering defense against the encroaching Shadow. With a strong military presence and a populace fiercely loyal to the crown, the town stands as a bulwark against Trolloc incursions, strategically positioned near the Blight.

Osenrein
Osenrein is a quaint farming village nestled along the banks of a gentle river, surrounded by lush fields that stretch as far as the eye can see. Known for its bountiful harvests, the village thrives on agriculture, supplying grain and vegetables to nearby towns. The residents, simple folk with a deep respect for nature, live in harmony with their surroundings, fostering a peaceful atmosphere that invites visitors to relax and enjoy the beauty of rural life.

Paerish Swar
Tucked into the rolling, wind-swept foothills of Tarabon, Paerish Swar is a quiet, insular village known for its finely woven flax and oddly silent nights. The locals are cautious, often watching strangers with wary eyes, and they whisper of ghostly bells tolling from beneath the earth on moonless nights, remnants of a long-buried structure from the Age of Legends. No one dares to dig too deep, fearing what might be unearthed.

Ravinda
Ravinda is a bustling cosmopolitan city located near the southern border, renowned for its rich cultural exchange and vibrant marketplaces. The city boasts grand architecture and serves as a hub for artists, scholars, and diplomats, making it a center of artistic creativity and occasional political intrigue.

Remen
Remen is a quaint port town known for its agricultural focus, particularly in grain and livestock. While it serves as a vital stop for maritime traders, its quiet streets and smaller size make it less prominent than larger ports like Malden. The town's proximity to the Sea of Storms provides access to trade, but the treacherous waters often pose challenges for shipping.

Rhannon Hills
Rhannon Hills is a prosperous farming town known for its fertile soil and surrounding forests. The town thrives on agriculture, exporting grain, timber, and rare herbs, while its inhabitants are friendly yet fiercely independent, taking pride in their self-sufficiency. It also serves as a neutral meeting point for political emissaries from both regions, facilitating discussions in the Borderlands.

Rhuidean
Rhuidean is a hidden city built by the Jenn Aiel, safeguarding the legacy of the Age of Legends. It serves as a sacred site for Aiel undergoing rites of passage, where they confront their ancestral memories and the truth of their origins.

Ruins of Malkier
Once a proud capital known for its majestic seven towers, the Ruins of Malkier now stand as a haunting reminder of the kingdom's fall to the blight. Crumbling stone walls and overgrown vegetation weave through the remnants of grand structures, echoing the glory that once was.

Runnien Crossing
Runnien Crossing is a bustling town built over the River Runnien, serving as a vital passage for travelers, merchants, and soldiers. The community thrives on the constant flow of traffic, skillfully navigating the political tensions that arise from its strategic location.

Sabinel
Sabinel is a bustling coastal town where the economy thrives on fishing, salt harvesting, and shipbuilding. Its sturdy docks are always filled with ships, and the hardworking residents are known for their hospitality towards traders and travelers, despite the lurking threat of pirates and raiders from the dangerous seas nearby.

Salidar
Salidar is a quaint village on the outskirts of Caemlyn, known for its historical significance as the base of the rebel Aes Sedai during the White Tower split. Today, it is a peaceful community that houses a few Aes Sedai and refugees, maintaining a strong sense of camaraderie among its residents while bearing the weight of its storied past.

Samaha
Samaha is a quaint village nestled in the rolling hills of Ghealdan, known for its fertile fields and friendly inhabitants. However, a mysterious drought struck, leaving the village's wells dry and its people in despair, prompting rumors of dark omens and the need for a hero to restore their water supply.

Samara
Samara is a bustling trade hub situated along the banks of the River Eldar in Ghealdan. Known for its diverse population and vibrant markets, it has become a gathering point for various factions, including the followers of the Prophet, especially during times of unrest.

Sehar
Sehar is a small but strategically important settlement located in the Borderlands, nestled between Shienar and the Blight. With a strong military presence, it serves as an outpost for soldiers and guards who vigilantly patrol the Blightborder, defending against the threats posed by Trollocs and other dark forces.

Selean
Selean is a quaint village nestled in the rolling hills of Cairhien, characterized by its lush green fields and rustic charm. The settlement serves as a waypoint for weary travelers, offering a warm hearth and hearty meals, while its farmers cultivate crops that sustain both the village and passing merchants.

Seleisin
Once a thriving town in the region of Arad Doman, Seleisin was abandoned during the chaos of the Domani civil wars. Its cobbled streets now lie in ruin, and the once-grand merchant houses have collapsed into ivy-strangled husks. Locals whisper that shadows linger longer than they should in Seleisin, and few who enter its borders linger long.

Serana
Serana is a bustling mid-sized town located on the shores of a serene lake, strategically positioned between Elmora and the Amadician border. Known for its vibrant trade routes, the town features over a dozen inns catering to weary travelers, with charming wooden buildings adorned with colorful tile roofs lining its streets. Following the Seanchan invasion, a military camp was established nearby, leading to Rodel Ituralde's daring raids against the occupying forces, adding a layer of tension to the town's otherwise lively atmosphere.

Sharan Trade Town 1
Nestled at the base of the Cliffs of Dawn, this bustling trade town serves as a vital hub for commerce between the Sharan people and foreign traders. Colorful market stalls line the sandy streets, offering exotic goods, spices, and handcrafted wares, while the sounds of bartering fill the air.

Sharan Trade Town 2
Nestled against the towering Cliffs of Dawn, this bustling trade town serves as a vital link between the desert and the outside world. Merchants from distant lands gather here to exchange goods, stories, and culture with the Sharan people, who are known for their intricate craftsmanship and unique wares.

Sharan Trade Town 3
Nestled against the towering Cliffs of Dawn, this bustling trade town serves as a vital link between the desert and the outside world. Merchants from distant lands gather here to exchange goods, while Sharan locals showcase their unique crafts and culture, creating a vibrant atmosphere of commerce and camaraderie.

Sharan Trade Town 4
Nestled against the towering Cliffs of Dawn, Sharan Trade Town 4 serves as a vital hub for commerce in the arid desert. This bustling town is a melting pot of cultures, where Sharan merchants engage with foreign traders, exchanging rare goods and stories under the relentless sun.

Sharan Trade Town 5
Nestled against the towering Cliffs of Dawn, this bustling trade town serves as a vital link between the desert and the outside world. Merchants from distant lands gather here to exchange goods, stories, and culture with the Sharan people, who are known for their intricate craftsmanship and unique wares.

Sharan Trade Town 6
Nestled at the base of the Cliffs of Dawn, this bustling trade town serves as a vital link between the desert and the outside world. Merchants from distant lands gather here to exchange goods, while Sharan locals showcase their unique crafts and culture, creating a vibrant atmosphere of commerce and camaraderie.

Shayol Ghul
Once a vibrant tropical island, Shayol Ghul has transformed into a foreboding landscape dominated by a massive, dark mountain. The air is thick with despair, and the remnants of its former beauty are overshadowed by the Dark One's malevolent influence, making it a place of dread and danger.

Shayol's End
Shayol's End is a grim settlement nestled at the foot of the ominous Shayol Ghul, where darkfriends gather and the air is thick with despair. The town is a hub for illicit trade, where slaves are bought and sold, and the shadows seem to whisper secrets of betrayal and treachery.

Shol Arbela
Shol Arbela is a small yet strategic town located near Fal Dara, serving as a vital military outpost and supply point for the forces defending against the Blight. It plays a crucial role in Shienar's efforts to guard the land from the incursions of the Shadow, making it a key reference point for travelers venturing into the Blight or along the northern routes.

Sidon
Sidon is a bustling town located in the heart of Ghealdan, known for its vibrant markets and rich cultural heritage. The town is surrounded by lush fields and rolling hills, making it a picturesque destination for travelers and merchants alike.

Sienda
Sienda is a quaint town nestled in the rolling hills of Altara, known for its vibrant markets and friendly locals. The town is surrounded by lush fields and is famous for its annual harvest festival, where residents celebrate with music, dance, and a bountiful feast.

Silverwall Keeps
A fortified stronghold at the border of the Westlands, the Silverwall Keeps serve as a military defense against threats from the Blight. The keeps are constructed from stone and iron, featuring walls that shimmer in the sunlight, giving them their distinctive name. The surrounding region is rugged and inhospitable, populated by vigilant military personnel and guardians who remain on high alert.

So Eban
So Eban is a tranquil farming town nestled on the eastern borders of Andor, just a stone's throw from Caemlyn. Renowned for its skilled farmers and traders, the town thrives on the fertile lands that surround it, providing a bounty of agricultural goods to Caemlyn and neighboring cities. The lush fields and prosperous landscape create a serene environment where the townsfolk lead simple, peaceful lives, largely untouched by the chaos that plagues other regions.

So Habor
So Habor is a mysterious town in Altara, situated near the border with Andor. Known for its eerie atmosphere, the town has been plagued by strange phenomena, including ghostly apparitions and unsettling occurrences that leave visitors on edge.

So Tehar
So Tehar is a rugged town carved into the rocky landscape, serving as a crucial waypoint for Aiel travelers journeying to and from the Waste. Known for its fierce warriors who protect caravans, the town also boasts a reputation for exceptional weaponry crafted by skilled Aiel artisans, making it a coveted destination despite its unwelcoming nature towards outsiders.

Solanje
Solanje is a forgotten village nestled in the hinterlands, possibly located in Altara or northern Amadicia. It is shrouded in mystery, with whispers of a strange cult linked to an ancient Aes Sedai who disappeared during the Breaking, and its inhabitants are known for their cryptic speech and avoidance of fire at night.

South Bridge
South Bridge is a modest settlement nestled along the banks of a winding river, known for its sturdy wooden bridge that facilitates trade and travel. The settlement features bustling markets and cozy inns, catering to weary travelers and merchants alike, making it a vital stop on the trade routes of Andor.

South Hill
A small, quiet town nestled in the southern Westlands, South Hill is renowned for its rolling hills and serene atmosphere. It serves as a favored rest stop for weary travelers, offering a warm welcome and hearty meals. The town thrives on its agricultural prosperity, with lush farmlands yielding abundant grain and livestock. Despite its peaceful exterior, the community is tight-knit and fiercely protective of its own, ensuring safety and camaraderie among residents.

South Mettler
A small, tranquil village nestled in the southern plains, South Mettler thrives on agriculture and craftsmanship. The community is tightly knit, with traditions passed down through generations, making it a serene refuge for those looking to escape the hustle and bustle of urban life.

Splintered Hills
The Splintered Hills are a rugged expanse of jagged peaks and deep ravines, characterized by their sharp, splinter-like formations that rise dramatically from the surrounding landscape. This area is known for its treacherous paths and hidden caves, often shrouded in mist, making it a challenging terrain for travelers and adventurers alike.

Taien
Taien is a small village located near the Jangai Pass, now lying in ruins after being destroyed during the Aiel War. Once a bustling customs post and waystation for merchants, its remnants serve as a haunting reminder of the devastating consequences of conflict.

Tallan
Tallan is a quaint town nestled in the rolling hills of Ghealdan, known for its vibrant markets and friendly locals. The town is surrounded by lush fields and dense forests, making it a hub for trade and agriculture, with a rich history of craftsmanship and community spirit.

Tanchico
Tanchico is the bustling capital city of Tarabon, located at the mouth of the River Andahar along the Aryth Ocean. The city is built on three hilly peninsulas—Verana, Maseta, and Calpene—each extending into Tanchico Bay, and is fortified by a dozen impressive fortresses that protect its vibrant harbor.

Tar Valon
Tar Valon is a stunning city located on an island in the River Erinin, renowned for its breathtaking architecture and the towering White Tower, the seat of the Aes Sedai. It serves as a neutral ground for leaders seeking guidance and is filled with scholars and travelers drawn to the power and wisdom of the Aes Sedai, amidst a backdrop of political intrigue and alliances.

Taren Ferry
Taren Ferry is a quaint village nestled in the lush Two Rivers region, renowned for its vital ferry service that connects both sides of the River Taren. This strategic crossing point is essential for trade and travel, making the village a bustling hub for adventurers and merchants alike.

Tear
Tear is a powerful coastal city in the Westlands, known for its rich history and military prowess. The Stone of Tear, a colossal fortress from the Age of Legends, looms over the city, symbolizing its strength and resilience. The lords of Tear maintain a strict societal hierarchy and harbor a deep-seated disdain for the Aes Sedai, shaping the city's culture and politics.

Thakan'dar
Thakan'dar is a dark valley nestled beneath the ominous slopes of Shayol Ghul, where the shadow-forgers labor tirelessly to create the dreaded blades wielded by the Myrddraal. The air is thick with the scent of molten metal and the cries of the sacrificed echo through the valley, a grim reminder of the cost of power.

The Black Hills
A rugged, forested region nestled between Andor, Ghealdan, and the Borderlands, the Black Hills are sparsely populated and known for their mineral wealth. The terrain is wild and uneven, filled with ancient pines and mist-covered valleys, making it a haven for bandits, mercenaries, and exiles seeking refuge from the influence of larger nations.

The Black Tower
A rapidly expanding militarized fortress that originated as a simple farm near Caemlyn, now shrouded in mystery and fear. It features a series of structures including barracks, training grounds, stone halls, and a dark tower, all surrounded by an atmosphere of tension and strict discipline.

The Blasted Lands
The Blasted Lands are a desolate expanse scarred by the remnants of the War of Power, where the earth is cracked and lifeless. The dark influence of Thakan'Dar and Shayol Ghul permeates the air, creating a haunting atmosphere filled with echoes of past battles and the lingering presence of the Dark One.

The Cragged Peaks
The Cragged Peaks are a formidable range of mountains characterized by their steep cliffs, jagged rocks, and treacherous paths. This region is notorious for its harsh weather conditions and is often shrouded in mist, making it a challenging area for patrols and adventurers alike.

The Drowned Lands
The Drowned Lands are a vast expanse of marshlands that have formed due to coastal flooding, creating a treacherous landscape filled with murky waters, dense reeds, and hidden sinkholes. This natural barrier serves as a formidable defense for the city-state of Mayene, making it nearly impossible for large military forces to traverse, thus preserving the independence of this small yet resilient community.

The Eye of the World
The Eye of the World is a mystical, artificial pool that contains the essence of pure, cleansed saidin, created during the Age of Legends to counter the taint of the Dark One. This sacred site is said to shift locations, appearing only to those deemed worthy, and is fiercely protected by the enigmatic Green Man, a guardian of nature and magic.

The Farm
An isolated settlement deep in Altara, The Farm serves as a secretive training ground for those who can channel the One Power. Governed by the White Tower, it is a place where Aes Sedai teach potential recruits, primarily women, to control their abilities, while whispers of male trainees linger in the shadows.

The Termool
The Termool is a vast, arid desert located south of the Waste, acting as a formidable barrier between the desolate land and the tumultuous Sea of Storms. Its unforgiving terrain is characterized by shifting sands and jagged rock formations, making it nearly impossible for even the most skilled travelers, including the Aiel, to traverse its expanse. The desert is notorious for sudden, violent windstorms that can arise without warning, lasting for days and reshaping the landscape in their wake.

The White Tower
Rising from the island city of Tar Valon, the White Tower is a gleaming pillar of ivory, nearly 600 feet tall and visible from leagues away. It serves as the heart of Aes Sedai power, housing the Amyrlin Seat and filled with wide halls, quiet libraries, secret chambers, and vaulted training grounds, all crafted by Ogier stonemasons and imbued with protective wards.

Tifan's Well
Tifan's Well is a mystical oasis located in the southeast of the Westlands, offering weary travelers a much-needed respite from the relentless desert heat. The water here is rumored to possess healing properties, drawing many to its shores, though whispers of ancient spirits haunting the area often deter those who fear the unknown.

Tobin’s Hallow
Once a thriving mining settlement, Tobin’s Hallow is now a ghost town near the foreboding Mountains of Mist. The town was abandoned after a catastrophic cave-in sealed the primary mine, trapping workers and leaving behind whispers of lost treasure and madness.

Tower of Ghenjei
The Tower of Ghenjei stands tall and foreboding near the border of Andor and the Mountains of Mist. Its ancient stones are etched with runes that shimmer faintly, hinting at the powerful magic contained within. Legends speak of the Aelfinn and Eelfinn, enigmatic beings that dwell within, capable of granting wishes or revealing hidden knowledge, but always at a steep price that tests the heart and mind of those who seek their favor.

Tremonsien
Tremonsien is a small village nestled near the Cairhienin Mountains, marked by its rocky hills and flowing rivers. The villagers, once peaceful farmers, now live in a state of unease after witnessing the overwhelming display of the One Power when Rand first used the Choedan Kal ter’angreal, leaving them both frightened and disoriented.

Trustair
Trustair is a quaint rural location known for its fertile farms and vital trade routes that supply the bustling city of Caemlyn. The community is composed of hardworking farmers and traders who take pride in their high-quality grains and livestock, making it a crucial stop for merchants and travelers in Andor. Despite its peaceful atmosphere, the residents remain vigilant against the occasional Darkfriend activity that threatens their tranquility.

Tunaighan Hills
The Tunaighan Hills are a series of rolling hills in southern Andor, characterized by their lush greenery and scattered wildflowers. The area is known for its serene beauty, with hidden glades and small streams that wind through the landscape, making it a perfect spot for adventurers seeking solitude or inspiration.

Tween Forest
Tween Forest is a vast expanse of towering trees and shadowy pathways, where few dare to tread too deeply. Locals whisper of ancient spirits and lurking Shadowspawn, creating an air of superstition that surrounds this eerie woodland. Despite its ominous reputation, small hamlets dot the forest's edges, where villagers thrive by hunting, gathering herbs, and harvesting timber.

Venir Mountains
The Venir Mountains form a formidable natural barrier between the Blight and Shienar, housing several small military outposts and villages. These isolated settlements are dedicated to defense and vigilance against the encroaching Shadowspawn, making them vital for the Borderlands' security.

Watch Hill
Watch Hill is a quaint village nestled in the rolling hills north of Emond's Field, known for its close-knit community and rich traditions. The villagers pride themselves on their local governance, often gathering at the central square to discuss matters of importance and celebrate seasonal festivals.

Weesin
Weesin is a bustling town at the crossroads of major trade routes in Altara, serving as a vital commercial hub. Known for its vibrant markets filled with diverse goods, the town is also a hotbed of competition among local guilds, leading to occasional tensions. Beneath its lively surface, Weesin harbors a network of secret passages used for smuggling, adding an air of intrigue to its commerce.

Whitebridge
Whitebridge is a bustling trade hub known for its iconic gleaming white bridge that spans the River Arinelle. This ancient structure, a relic from the Age of Legends, serves as a vital connection between various regions, attracting merchants and travelers alike.

Willar
Willar is a quaint town nestled in the rolling hills of Ghealdan, known for its vibrant markets and friendly locals. The town is surrounded by lush fields and is famous for its annual harvest festival, attracting visitors from far and wide.