Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
Good King Moggle Mog XII is a primal entity summoned by fervent prayers and offerings of crystals, revered by moogles as their divine protector. He embodies the essence of joy and mischief, challenging adventurers with his overwhelming presence and relentless song. Adventures who challenge him should be prepared for a tedious battle while being surrounded by an endlessly looping nerve grating chorus about his greatness.
Size | Large |
Type | Celestial |
CR | 10 |
XP | 5000 |
Languages | Moogle, Common |
Armor Class | 18 |
HP Range | 250 - 350 (Avg: 300) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Crystal Burst
Unleashes a burst of crystal energy in a 30-foot radius, dealing 4d10 radiant damage to all enemies within range. Affected targets must succeed on a Constitution saving throw or be blinded until the end of their next turn.
Mogsguard Summon
Summons 3 Mogsguard minions to protect him. These minions must be defeated simultaneously to damage Good King Moggle Mog XII.
Momento Moogle
Good King Moggle Mog XII unleashes his ultimate ability, summoning a deafening song that fills the battlefield, causing all enemies to make a Wisdom saving throw or become incapacitated for 1 round.