Hydaelyn world illustration - High Fantasy theme
High Fantasy

Hydaelyn

M
MomsAgainstCatboys

The world of Final Fantasy 14 starting 5 years after the 7th umbral calamity.


Author's Note: Created in collaboration with Muttboy.
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22 days ago
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1 days ago
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Pelupelu
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Pelupelu

The Pelupelu are a diminutive race from Urqopacha, renowned for their exceptional skills in trade and craftsmanship. With their distinctive woodpecker-like masks symbolizing trustworthiness, they traverse the continent riding alpacas, peddling exquisite tea, coffee, mezcal, and intricately woven fabrics made from the wool of their steeds, showcasing their deftness in both hand and tongue.

Loporrit
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Loporrit

Loporrits are diminutive beings with round, pointy rabbit ears and cloudy eyes, typically adorned in white fur, though rare brown-furred individuals exist. They possess no biological sex but have embraced gendered traits from the cultures of Hydaelyn, showcasing their charm. Renowned for their mastery in magic, agriculture, and engineering, Loporrits are seldom seen on Hydaelyn, as they reside exclusively on the moon.

Omicron
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Omicron

Omicrons are a race of tall, thin, humanoid robotic beings, originally biological, who augmented themselves with technology to escape enslavement. Named after celestial bodies, they possess advanced self-defense capabilities, having transformed their brains into computer systems, allowing them to operate with precision and efficiency. They can only be found In Ultima Thule, in the sea of stars and are not found anywhere on Hydaelyn.

Arkasodara
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Arkasodara

The Arkasodara are large, elephant-like beings hailing from the vibrant land of Thavnair. Despite their imposing size, they possess remarkable dexterity and a keen intellect, often dedicating their lives to the pursuit of alchemical mastery and the secrets of the natural world.

Namazu
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Namazu

Namazu are petite, catfish-like humanoids from the far east of Othard, characterized by their soft features and docile demeanor. Preferring foraging, fishing, and crafting over hunting and war.

Vanu Vanu
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Vanu Vanu

The Vanu Vanu are hulking, owl-like avians who dwell in the sky, having adapted to life among the clouds despite their inability to fly. Proud and resilient, they have built their homes on floating islands, using their strength and keen senses to navigate their aerial environment and protect their communities.

Ananta
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Ananta

The Ananta are an all-female race from the Far Eastern regions of Eorzea, possessing humanoid upper bodies and serpentine lower bodies. Renowned for their exceptional skills in weaving, bow-making, and fletching, they embody grace and artistry, often seen crafting intricate designs and patterns.

Kojin
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Kojin

Kojin are humanoid turtles hailing from the mystical Ruby Sea, known for their vibrant shells and wise demeanor. Gifted with innate magic, they can grant themselves and others the ability to breathe underwater, making them exceptional navigators of the ocean depths and guardians of aquatic realms.

Dragon
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Dragon

Draconians are a proud and powerful race. They exhibit vibrant scales, sharp claws, and the ability to harness breath attacks, making them formidable warriors and wise spellcasters. All dragons have latenent telepathic potential which to use to communicate with other races. They are effectively Immortal, only capable of dying through violent acts.

Sylph
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Sylph

Sylphs are ethereal beings resembling delicate dolls adorned with vibrant leaves, embodying the essence of nature's beauty. With twig-like legs that they seldom use for movement, they glide gracefully through the air, harnessing the winds to traverse their surroundings.

Moogle
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Moogle

Moggles are small, winged creatures with soft white fur, tiny ears, and chubby bodies that allow them to stay airborne effortlessly. Known for their playful nature and innate magical abilities, they sport a signature pom-pom atop their heads, granting them a natural affinity for magic and a whimsical charm that endears them to adventurers.

Gnath
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Gnath

The Gnath are a tribe of insect-like beastmen from the Dravanian forelands, known for their remarkable advances in alchemy and metallurgy. Bipedal yet spindly, they possess curved limbs and pincers for hands, with dome-like heads resembling a kasa and prominent mandibles. United by a hive mind linked to their leader, they fiercely protect their territory with unique incense, but if severed from this connection, they become the outcast 'Nonmind'.

Ixal
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Ixal

The Ixal are a lithe, avian race characterized by their distinctive horns and toothed beaks. Once capable of flight, they have adapted to their exile from the sky by embracing engineering, creating intricate balloons to navigate the treacherous mountain passes that now define their existence.

Kobold
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Kobold

Kobolds are a squat, mole-like race that appears quadrupedal due to their hunched stature, yet they move bipedally. Known for their pious devotion to the wealth of the earth, which they see as gifts from their 'father' Titan, they excel in metalworking and alchemy, even cultivating explosive bombs. Their society is a hierarchical meritocracy, organized into numbered orders based on industriousness, and their speech often features the repetition of key words to emphasize their points.

Amal'jaa
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Amal'jaa

The Amal'jaa are a towering, muscular reptilian race, characterized by their scaly skin that shimmers in hues of sandy brown and deep green, allowing them to blend seamlessly into their arid desert surroundings. Known for their resilience and strength, they thrive in harsh climates, utilizing their natural endurance and keen senses to navigate the vast dunes and rocky terrains of their homeland.

Sahagin
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Sahagin

Sahagin are amphibious humanoids with fish-like features, including scales, webbed fingers, and sharp teeth. They thrive in ocean depths, exhibiting a fierce and territorial nature, often forming tribal societies that worship sea deities and engage in raiding coastal settlements.

Padjal
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Padjal

Padjal are a unique subspecies of humans that look like any other human, but with black or white horns atop their heads. They experience a significant slowing of aging in their youth, often retaining the appearance of a young adult for centuries, with lifespans exceeding two hundred years. Gifted with aetheric abilities, they can communicate directly with elementals, but their vast reserves of aether require careful training to manage.

Mamool Ja
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Mamool Ja

The Mamool Ja are an amphibious race from Tural, characterized by their lithe, toned bodies and unique tribal divisions. The Hoobigo, with light-brown skin and longer combs, excel in melee combat; the Boonewa Tribe, marked by blue-green skin, are natural spellcasters with deep reservoirs of aether; while the mottled Doppro Tribe is renowned for their skills as beast handlers and cavalry riders.

Goblins
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Goblins

Goblins are friendly and resourceful beings, celebrated for their vibrant trade culture and endearing term 'uplanders' for other races. Skilled crafters and gatherers, they traverse city-states peddling unique wares, adopting the common tongue, and becoming integral to the economy of the realm.

Qiqirn
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Qiqirn

The Qiqirn are a nimble, rat-like race known for their keen senses and agile movements. Standing between the height of Miqo'te and Lalafell, they possess a unique blend of curiosity and cunning, often thriving in urban environments where they can scavenge and trade, making them adept at navigating the complexities of society.

Hrothgar
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Hrothgar

Hrothgar are lionfolk known for their muscular builds and sharp claws and fangs. Males typically sport a prominent mane, while females are equally robust. The Helion Hrothgar, devoted to a queen, exhibit tawny to brown fur, whereas the Lost Hrothgar are characterized by their striking white to grey fur adorned with black stripes.

Viera
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Viera

Viera are tall, lean humanoids resembling humans but distinguished by their long, rabbit-like ears and soft, cotton-like tails. With lifespans surpassing even the Elezen, Viera are divided into two clans: the Veena, who thrive in temperate forests, and the Rava, who are adapted to the vibrant jungles.

Au Ra
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Au Ra

Au Ra are a humanoid race characterized by their distinctive horns, reptilian tails, and scales that adorn parts of their bodies. Males are notably taller than the average human, while females are petite; the Raen variant boasts tan to brown scales and a preference for tranquility, whereas the Xaela variant features dark blue to black scales and a penchant for battle and strife.

Miqo'te
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Miqo'te

Miqo'te are a race resembling hyur, distinguished by their feline ears and tails. They are divided into two distinct tribes: the Sunseeker Miqo'te, who have pale white to brown skin and live in patriarchal communities, and the Moonkeeper Miqo'te, characterized by their dark brown to grey skin and matriarchal societies, with both tribes being slightly shorter than the average human.

Roegadyn
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Roegadyn

Roegadyn are a robust and muscular race, known for their striking builds and intense, piercing eyes. Descended from a seafaring lineage, they are divided into two distinct subtypes: the Hellsguard, with their brown or red skin thriving near mountains and volcanoes, and the Sea Dog, characterized by their pale green to white skin, who prefer the coastal regions.

Lalafell
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Lalafell

The Lalafell are a diminutive and rotund folk, characterized by their childlike appearance and welcoming nature. Originating from the fertile southern islands, they are divided into two main groups: the Plainsfolk, who thrive in agriculture and coastal regions, and the Dunesfolk, known for their mercantile prowess in arid lands. Both groups share a carefree demeanor and maintain prosperous relations with other races.

Elezen
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Elezen

The Elezen are a graceful and agile race, known for their keen senses and affinity for nature along with prolonged lifespans. They are divided into two subraces: the Wildwood Elezen, who have adapted to thrive in both forest and urban environments, exhibiting a harmonious balance between civilization and wilderness; and the Duskwright Elezen, nocturnal beings that excel in the shadows of forests and caverns, possessing heightened night vision and a deep connection to the mysteries of the night.

Hyur
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Hyur

Hyur are a versatile and adaptable race, divided into two distinct subtypes: the Highlander Hyur, who are bulkier with darker skin, and the Midlander Hyur, characterized by their leaner builds and lighter skin. Known for their resilience and ambition, Hyur excel in various professions and cultures, making them a common sight across the realms.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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